From 1d6a0c643b86cab8505dd8a5a624008cfde432c0 Mon Sep 17 00:00:00 2001 From: S34NW <12197162+S34NW@users.noreply.github.com> Date: Fri, 10 Sep 2021 22:26:35 +0100 Subject: [PATCH] projectiles and big fences are nice too --- code/game/objects/structures/fence.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/game/objects/structures/fence.dm b/code/game/objects/structures/fence.dm index f367f50d036..6fd7f3ea8bf 100644 --- a/code/game/objects/structures/fence.dm +++ b/code/game/objects/structures/fence.dm @@ -20,7 +20,7 @@ icon_state = "straight" var/cuttable = TRUE - var/hole_size= NO_HOLE + var/hole_size = NO_HOLE var/invulnerable = FALSE var/shock_cooldown = FALSE @@ -59,6 +59,8 @@ /obj/structure/fence/CanPass(atom/movable/mover, turf/target) if(istype(mover) && mover.checkpass(PASSFENCE)) return TRUE + if(istype(mover, /obj/item/projectile)) + return TRUE if(!density) return TRUE return FALSE