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Fixes issue #2001
Robots with mesons or x-ray now don't see the lighting gradients anymore.
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@@ -140,16 +140,16 @@
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src.sight |= SEE_MOBS
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src.sight |= SEE_OBJS
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src.see_in_dark = 8
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src.see_invisible = SEE_INVISIBLE_LEVEL_TWO
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src.see_invisible = SEE_INVISIBLE_MINIMUM
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else if (src.sight_mode & BORGMESON && src.sight_mode & BORGTHERM)
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src.sight |= SEE_TURFS
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src.sight |= SEE_MOBS
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src.see_in_dark = 8
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src.see_invisible = SEE_INVISIBLE_LEVEL_TWO
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src.see_invisible = SEE_INVISIBLE_MINIMUM
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else if (src.sight_mode & BORGMESON)
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src.sight |= SEE_TURFS
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src.see_in_dark = 8
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src.see_invisible = SEE_INVISIBLE_LEVEL_TWO
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src.see_invisible = SEE_INVISIBLE_MINIMUM
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else if (src.sight_mode & BORGTHERM)
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src.sight |= SEE_MOBS
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src.see_in_dark = 8
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