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Ports Surgery Implant
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@@ -242,7 +242,7 @@
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/obj/item/organ/internal/cyberimp/arm/surgery
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name = "surgical toolset implant"
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desc = "A set of surgical tools hidden behind a concealed panel on the user's arm"
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contents = newlist(/obj/item/retractor, /obj/item/hemostat, /obj/item/cautery, /obj/item/surgicaldrill, /obj/item/scalpel, /obj/item/circular_saw, /obj/item/bonegel, /obj/item/FixOVein, /obj/item/bonesetter)
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contents = newlist(/obj/item/retractor/augment, /obj/item/hemostat/augment, /obj/item/cautery/augment, /obj/item/surgicaldrill/augment, /obj/item/scalpel/augment, /obj/item/circular_saw/augment, /obj/item/bonegel/augment, /obj/item/FixOVein/augment, /obj/item/bonesetter/augment)
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origin_tech = "materials=3;engineering=3;biotech=3;programming=2;magnets=3"
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// lets make IPCs even *more* vulnerable to EMPs!
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@@ -8,6 +8,10 @@
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w_class = WEIGHT_CLASS_SMALL
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origin_tech = "materials=1;biotech=1"
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/obj/item/retractor/augment
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desc = "Micro-mechanical manipulator for retracting stuff."
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w_class = WEIGHT_CLASS_TINY
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toolspeed = 0.5
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/obj/item/hemostat
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name = "hemostat"
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@@ -20,6 +24,9 @@
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("attacked", "pinched")
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/obj/item/hemostat/augment
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desc = "Tiny servos power a pair of pincers to stop bleeding."
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toolspeed = 0.5
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/obj/item/cautery
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name = "cautery"
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@@ -32,6 +39,9 @@
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("burnt")
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/obj/item/cautery/augment
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desc = "A heated element that cauterizes wounds."
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toolspeed = 0.5
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/obj/item/surgicaldrill
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name = "surgical drill"
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@@ -52,6 +62,12 @@
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"<span class='suicide'>[user] is pressing [src] to \his chest and activating it! It looks like \he's trying to commit suicide.</span>"))
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return (BRUTELOSS)
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/obj/item/surgicaldrill/augment
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desc = "Effectively a small power drill contained within your arm, edges dulled to prevent tissue damage. May or may not pierce the heavens."
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hitsound = 'sound/weapons/circsawhit.ogg'
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force = 10
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w_class = WEIGHT_CLASS_SMALL
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toolspeed = 0.5
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/obj/item/scalpel
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name = "scalpel"
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@@ -78,6 +94,10 @@
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return (BRUTELOSS)
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/obj/item/scalpel/augment
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desc = "Ultra-sharp blade attached directly to your bone for extra-accuracy."
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toolspeed = 0.5
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/*
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* Researchable Scalpels
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*/
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@@ -129,6 +149,12 @@
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origin_tech = "biotech=1;combat=1"
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attack_verb = list("attacked", "slashed", "sawed", "cut")
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/obj/item/circular_saw/augment
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desc = "A small but very fast spinning saw. Edges dulled to prevent accidental cutting inside of the surgeon."
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force = 10
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w_class = WEIGHT_CLASS_SMALL
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toolspeed = 0.5
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//misc, formerly from code/defines/weapons.dm
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/obj/item/bonegel
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name = "bone gel"
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@@ -139,6 +165,9 @@
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throwforce = 1.0
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origin_tech = "materials=1;biotech=1"
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/obj/item/bonegel/augment
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toolspeed = 0.5
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/obj/item/FixOVein
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name = "FixOVein"
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icon = 'icons/obj/surgery.dmi'
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@@ -148,6 +177,9 @@
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origin_tech = "materials=1;biotech=1"
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w_class = WEIGHT_CLASS_SMALL
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/obj/item/FixOVein/augment
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toolspeed = 0.5
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/obj/item/bonesetter
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name = "bone setter"
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icon = 'icons/obj/surgery.dmi'
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@@ -160,6 +192,9 @@
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attack_verb = list("attacked", "hit", "bludgeoned")
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origin_tech = "materials=1;biotech=1"
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/obj/item/bonesetter/augment
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toolspeed = 0.5
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/obj/item/surgical_drapes
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name = "surgical drapes"
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desc = "Nanotrasen brand surgical drapes provide optimal safety and infection control."
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