From 1dc7542473408dcc37a110c9dcb46d44840cd66b Mon Sep 17 00:00:00 2001 From: joep van der velden Date: Tue, 25 Feb 2020 11:30:34 +0100 Subject: [PATCH] Walking through barriers now also lets a dragged carbon get through --- code/game/objects/structures/holosign.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/holosign.dm b/code/game/objects/structures/holosign.dm index ec1ad6d1552..9513e6d702b 100644 --- a/code/game/objects/structures/holosign.dm +++ b/code/game/objects/structures/holosign.dm @@ -57,7 +57,7 @@ return TRUE if(iscarbon(mover)) var/mob/living/carbon/C = mover - if(allow_walk && C.m_intent == MOVE_INTENT_WALK) + if(allow_walk && (C.m_intent == MOVE_INTENT_WALK || C.pulledby.m_intent == MOVE_INTENT_WALK)) return TRUE /obj/structure/holosign/barrier/engineering