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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
NanoUI synth airlock controller
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@@ -42,13 +42,14 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048
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((A.aiControlDisabled==0 && !A.emagged && haspower) ? "The 'AI control allowed' light is on." : "The 'AI control allowed' light is off."),
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((A.safe==0 && haspower) ? "The 'Check Wiring' light is on." : "The 'Check Wiring' light is off."),
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((A.normalspeed==0 && haspower) ? "The 'Check Timing Mechanism' light is on." : "The 'Check Timing Mechanism' light is off."),
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((A.emergency==0 && haspower) ? "The emergency lights are off." : "The emergency lights are on."))
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((A.emergency && haspower) ? "The emergency lights are on." : "The emergency lights are off."))
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/datum/wires/airlock/UpdateCut(var/index, var/mended)
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var/obj/machinery/door/airlock/A = holder
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switch(index)
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if(AIRLOCK_WIRE_IDSCAN)
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A.aiDisabledIdScanner = !mended
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if(AIRLOCK_WIRE_MAIN_POWER1, AIRLOCK_WIRE_MAIN_POWER2)
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if(!mended)
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@@ -56,9 +57,8 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048
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A.loseMainPower()
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A.shock(usr, 50)
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else
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if((!IsIndexCut(AIRLOCK_WIRE_MAIN_POWER1)) && (!IsIndexCut(AIRLOCK_WIRE_MAIN_POWER2)))
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A.regainMainPower()
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A.shock(usr, 50)
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A.regainMainPower()
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A.shock(usr, 50)
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if(AIRLOCK_WIRE_BACKUP_POWER1, AIRLOCK_WIRE_BACKUP_POWER2)
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@@ -67,9 +67,8 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048
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A.loseBackupPower()
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A.shock(usr, 50)
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else
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if((!IsIndexCut(AIRLOCK_WIRE_BACKUP_POWER1)) && (!IsIndexCut(AIRLOCK_WIRE_BACKUP_POWER2)))
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A.regainBackupPower()
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A.shock(usr, 50)
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A.regainBackupPower()
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A.shock(usr, 50)
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if(AIRLOCK_WIRE_DOOR_BOLTS)
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@@ -95,16 +94,14 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048
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A.aiControlDisabled = -1
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if(AIRLOCK_WIRE_ELECTRIFY)
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if(!mended)
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//Cutting this wire electrifies the door, so that the next person to touch the door without insulated gloves gets electrocuted.
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if(A.secondsElectrified != -1)
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if(A.electrified_until != -1)
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A.shockedby += text("\[[time_stamp()]\][usr](ckey:[usr.ckey])")
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add_logs(usr, A, "electrified", null, addition="at [A.x],[A.y],[A.z]")
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A.secondsElectrified = -1
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A.electrified_until = -1
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else
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if(A.secondsElectrified == -1)
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A.secondsElectrified = 0
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A.electrified_until = 0
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return // Don't update the dialog.
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if (AIRLOCK_WIRE_SAFETY)
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@@ -120,15 +117,14 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048
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A.lights = mended
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A.update_icon()
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/datum/wires/airlock/UpdatePulsed(var/index)
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var/obj/machinery/door/airlock/A = holder
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switch(index)
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if(AIRLOCK_WIRE_IDSCAN)
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//Sending a pulse through this disables emergency access and flashes the red light on the door (if the door has power).
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if((A.arePowerSystemsOn()) && A.density)
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A.door_animate("deny")
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//Sending a pulse through flashes the red light on the door (if the door has power).
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if(A.arePowerSystemsOn() && A.density)
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A.do_animate("deny")
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if(A.emergency)
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A.emergency = 0
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A.update_icon()
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@@ -140,13 +136,11 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048
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//raises them if they are down (only if power's on)
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if(!A.locked)
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A.locked = 1
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for(var/mob/M in range(1, A))
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M << "You hear a click from the bottom of the door."
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A.audible_message("You hear a click from the bottom of the door.", null, 1)
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else
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if(A.arePowerSystemsOn()) //only can raise bolts if power's on
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A.locked = 0
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for(var/mob/M in range(1, A))
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M << "You hear a click from the bottom of the door."
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A.audible_message("You hear a click from the bottom of the door.", null, 1)
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A.update_icon()
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if(AIRLOCK_WIRE_BACKUP_POWER1 || AIRLOCK_WIRE_BACKUP_POWER2)
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@@ -167,22 +161,15 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048
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if(AIRLOCK_WIRE_ELECTRIFY)
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//one wire for electrifying the door. Sending a pulse through this electrifies the door for 30 seconds.
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if(A.secondsElectrified==0)
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if(A.electrified_until >= 0)
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A.shockedby += text("\[[time_stamp()]\][usr](ckey:[usr.ckey])")
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add_logs(usr, A, "electrified", null, addition="at [A.x],[A.y],[A.z]")
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A.secondsElectrified = 30
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spawn(10)
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if(A)
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//TODO: Move this into process() and make pulsing reset secondsElectrified to 30
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while (A.secondsElectrified>0)
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A.secondsElectrified-=1
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if(A.secondsElectrified<0)
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A.secondsElectrified = 0
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sleep(10)
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A.electrified_until = world.time + SecondsToTicks(30)
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return
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if(AIRLOCK_WIRE_OPEN_DOOR)
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//tries to open the door without ID
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//will succeed only if the ID wire is cut or the door requires no access
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//will succeed only if the ID wire is cut or the door requires no access and it's not emagged
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if(A.emagged) return
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if(!A.requiresID() || A.check_access(null))
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if(A.density) A.open()
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else A.close()
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@@ -196,4 +183,4 @@ var/const/AIRLOCK_WIRE_LIGHT = 2048
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if(AIRLOCK_WIRE_LIGHT)
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A.lights = !A.lights
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A.update_icon()
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A.update_icon()
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