mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 03:25:49 +01:00
Merge remote-tracking branch 'upstream/master' into Cargo
This commit is contained in:
@@ -240,7 +240,7 @@
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new /obj/item/weapon/storage/belt/security(src)
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new /obj/item/weapon/grenade/flashbang(src)
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new /obj/item/device/flash(src)
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new /obj/item/weapon/handcuffs(src)
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new /obj/item/weapon/restraints/handcuffs(src)
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new /obj/item/weapon/melee/baton/loaded(src)
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new /obj/item/clothing/glasses/sunglasses(src)
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new /obj/item/clothing/glasses/hud/health_advanced
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@@ -6,6 +6,15 @@
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density = 1
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anchored = 1
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/obj/structure/dresser/proc/convUnM(mund)
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return underwear_m.Find(mund)
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/obj/structure/dresser/proc/convUnF(fund)
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return underwear_f.Find(fund)
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/obj/structure/dresser/proc/convUs(us)
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return undershirt_list.Find(us)
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/obj/structure/dresser/attack_hand(mob/user as mob)
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if(!Adjacent(user))//no tele-grooming
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return
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@@ -18,14 +27,26 @@
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return
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switch(choice)
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if("Underwear")
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var/new_undies = input(user, "Select your underwear", "Changing") as null|anything in underwear_list
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if(new_undies)
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H.underwear = new_undies
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if(H.gender == FEMALE)
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var/new_undies = input(user, "Select your underwear", "Changing") as null|anything in underwear_f
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if(new_undies)
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H << "\red You selected [new_undies]."
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var/freturn = convUnF(new_undies)
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H.underwear = freturn
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else
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var/new_undies = input(user, "Select your underwear", "Changing") as null|anything in underwear_m
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if(new_undies)
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H << "\red You selected [new_undies]."
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var/mreturn = convUnM(new_undies)
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H.underwear = mreturn
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if("Undershirt")
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var/new_undershirt = input(user, "Select your undershirt", "Changing") as null|anything in undershirt_list
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if(new_undershirt)
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H.undershirt = new_undershirt
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H << "\red You selected [new_undershirt]"
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var/usreturn = convUs(new_undershirt)
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H.undershirt = usreturn
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add_fingerprint(H)
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H.update_body()
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@@ -75,11 +75,14 @@
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icon = 'icons/turf/walls.dmi'
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var/mineral = "metal"
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var/walltype = "metal"
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var/walltype2 = "rwall" // So it also connects with rwalls, like regular walls do
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var/opening = 0
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density = 1
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opacity = 1
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/obj/structure/falsewall/New()
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if(!walltype2)
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walltype2 = walltype
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relativewall_neighbours()
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..()
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@@ -105,11 +108,11 @@
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for(var/turf/simulated/wall/W in orange(src,1))
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if(abs(src.x-W.x)-abs(src.y-W.y)) //doesn't count diagonal walls
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if(walltype == W.walltype)//Only 'like' walls connect -Sieve
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if(walltype == W.walltype || walltype2 == W.walltype)//Only 'like' walls connect -Sieve
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junction |= get_dir(src,W)
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for(var/obj/structure/falsewall/W in orange(src,1))
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if(abs(src.x-W.x)-abs(src.y-W.y)) //doesn't count diagonal walls
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if(walltype == W.walltype)
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if(walltype == W.walltype || walltype2 == W.walltype)
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junction |= get_dir(src,W)
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icon_state = "[walltype][junction]"
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return
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@@ -213,6 +216,8 @@
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name = "reinforced wall"
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desc = "A huge chunk of reinforced metal used to seperate rooms."
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icon_state = "r_wall"
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walltype = "rwall"
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walltype2 = "metal"
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/obj/structure/falsewall/reinforced/ChangeToWall(delete = 1)
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var/turf/T = get_turf(src)
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@@ -244,11 +249,11 @@
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for(var/turf/simulated/wall/W in orange(src,1))
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if(abs(src.x-W.x)-abs(src.y-W.y)) //doesn't count diagonal walls
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if(src.walltype == W.walltype)//Only 'like' walls connect -Sieve
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if(src.walltype == W.walltype || walltype2 == W.walltype)//Only 'like' walls connect -Sieve
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junction |= get_dir(src,W)
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for(var/obj/structure/falsewall/W in orange(src,1))
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if(abs(src.x-W.x)-abs(src.y-W.y)) //doesn't count diagonal walls
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if(src.walltype == W.walltype)
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if(src.walltype == W.walltype || src.walltype2 == W.walltype)
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junction |= get_dir(src,W)
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icon_state = "rwall[junction]"
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return
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@@ -1,4 +1,5 @@
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//Alium nests. Essentially beds with an unbuckle delay that only aliums can buckle mobs to.
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#define NEST_RESIST_TIME 1200
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/obj/structure/stool/bed/nest
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name = "alien nest"
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@@ -18,12 +19,15 @@
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buckled_mob.pixel_y = 0
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unbuckle()
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else
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if(world.time <= buckled_mob.last_special+NEST_RESIST_TIME)
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return
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buckled_mob.visible_message(\
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"<span class='warning'>[buckled_mob.name] struggles to break free of the gelatinous resin...</span>",\
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"<span class='warning'>You struggle to break free from the gelatinous resin...</span>",\
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"<span class='notice'>You hear squelching...</span>")
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spawn(600)
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spawn(NEST_RESIST_TIME)
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if(user && buckled_mob && user.buckled == src)
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buckled_mob.last_special = world.time
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buckled_mob.pixel_y = 0
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unbuckle()
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src.add_fingerprint(user)
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@@ -70,8 +74,7 @@
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var/aforce = W.force
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health = max(0, health - aforce)
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playsound(loc, 'sound/effects/attackblob.ogg', 100, 1)
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for(var/mob/M in viewers(src, 7))
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M.show_message("<span class='warning'>[user] hits [src] with [W]!</span>", 1)
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visible_message("<span class='warning'>[user] hits [src] with [W]!</span>", 1)
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healthcheck()
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/obj/structure/stool/bed/nest/proc/healthcheck()
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@@ -65,7 +65,7 @@ var/global/wcColored
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if(health <= 0)
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var/pdiff=performWallPressureCheck(src.loc)
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if(pdiff>0)
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message_admins("Window destroyed by [Proj.firer.name] ([formatPlayerPanel(Proj.firer,Proj.firer.ckey)]) via \an [Proj]! pdiff = [pdiff] at [formatJumpTo(loc)]!")
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msg_admin_attack("Window destroyed by [Proj.firer.name] ([formatPlayerPanel(Proj.firer,Proj.firer.ckey)]) via \an [Proj]! pdiff = [pdiff] at [formatJumpTo(loc)]!")
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log_admin("Window destroyed by ([Proj.firer.ckey]) via \an [Proj]! pdiff = [pdiff] at [loc]!")
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destroy()
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return
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@@ -135,19 +135,19 @@ var/global/wcColored
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var/pdiff=performWallPressureCheck(src.loc)
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if(pdiff>0)
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if(M)
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message_admins("Window with pdiff [pdiff] at [formatJumpTo(loc)] deanchored by [M.real_name] ([formatPlayerPanel(M,M.ckey)])!")
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msg_admin_attack("Window with pdiff [pdiff] at [formatJumpTo(loc)] deanchored by [M.real_name] ([formatPlayerPanel(M,M.ckey)])!")
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log_admin("Window with pdiff [pdiff] at [loc] deanchored by [M.real_name] ([M.ckey])!")
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else
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message_admins("Window with pdiff [pdiff] at [formatJumpTo(loc)] deanchored by [AM]!")
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msg_admin_attack("Window with pdiff [pdiff] at [formatJumpTo(loc)] deanchored by [AM]!")
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log_admin("Window with pdiff [pdiff] at [loc] deanchored by [AM]!")
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if(health <= 0)
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var/pdiff=performWallPressureCheck(src.loc)
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if(pdiff>0)
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if(M)
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message_admins("Window with pdiff [pdiff] at [formatJumpTo(loc)] destroyed by [M.real_name] ([formatPlayerPanel(M,M.ckey)])!")
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msg_admin_attack("Window with pdiff [pdiff] at [formatJumpTo(loc)] destroyed by [M.real_name] ([formatPlayerPanel(M,M.ckey)])!")
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log_admin("Window with pdiff [pdiff] at [loc] destroyed by [M.real_name] ([M.ckey])!")
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else
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message_admins("Window with pdiff [pdiff] at [formatJumpTo(loc)] destroyed by [AM]!")
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msg_admin_attack("Window with pdiff [pdiff] at [formatJumpTo(loc)] destroyed by [AM]!")
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log_admin("Window with pdiff [pdiff] at [loc] destroyed by [AM]!")
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destroy()
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@@ -158,7 +158,7 @@ var/global/wcColored
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user.visible_message("<span class='danger'>[user] smashes through [src]!</span>")
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var/pdiff=performWallPressureCheck(src.loc)
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if(pdiff>0)
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message_admins("Window destroyed by hulk [user.real_name] ([formatPlayerPanel(user,user.ckey)]) with pdiff [pdiff] at [formatJumpTo(loc)]!")
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msg_admin_attack("Window destroyed by hulk [user.real_name] ([formatPlayerPanel(user,user.ckey)]) with pdiff [pdiff] at [formatJumpTo(loc)]!")
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log_admin("Window destroyed by hulk [user.real_name] ([user.ckey]) with pdiff [pdiff] at [loc]!")
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destroy()
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else if (usr.a_intent == "harm")
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@@ -183,7 +183,7 @@ var/global/wcColored
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user.visible_message("<span class='danger'>[user] smashes through [src]!</span>")
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var/pdiff=performWallPressureCheck(src.loc)
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if(pdiff>0)
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message_admins("Window destroyed by [user.real_name] ([formatPlayerPanel(user,user.ckey)]) with pdiff [pdiff] at [formatJumpTo(loc)]!")
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msg_admin_attack("Window destroyed by [user.real_name] ([formatPlayerPanel(user,user.ckey)]) with pdiff [pdiff] at [formatJumpTo(loc)]!")
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destroy()
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else //for nicer text~
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user.visible_message("<span class='danger'>[user] smashes into [src]!</span>")
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@@ -240,7 +240,7 @@ var/global/wcColored
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return
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if(W.flags & NOBLUDGEON) return
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if(istype(W, /obj/item/weapon/screwdriver))
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if(reinf && state >= 1)
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state = 3 - state
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@@ -254,7 +254,7 @@ var/global/wcColored
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if(!anchored)
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var/pdiff=performWallPressureCheck(src.loc)
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if(pdiff>0)
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message_admins("Window with pdiff [pdiff] deanchored by [user.real_name] ([formatPlayerPanel(user,user.ckey)]) at [formatJumpTo(loc)]!")
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msg_admin_attack("Window with pdiff [pdiff] deanchored by [user.real_name] ([formatPlayerPanel(user,user.ckey)]) at [formatJumpTo(loc)]!")
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log_admin("Window with pdiff [pdiff] deanchored by [user.real_name] ([user.ckey]) at [loc]!")
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else if(!reinf)
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anchored = !anchored
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@@ -264,7 +264,7 @@ var/global/wcColored
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if(!anchored)
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var/pdiff=performWallPressureCheck(src.loc)
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if(pdiff>0)
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message_admins("Window with pdiff [pdiff] deanchored by [user.real_name] ([formatPlayerPanel(user,user.ckey)]) at [formatJumpTo(loc)]!")
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msg_admin_attack("Window with pdiff [pdiff] deanchored by [user.real_name] ([formatPlayerPanel(user,user.ckey)]) at [formatJumpTo(loc)]!")
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log_admin("Window with pdiff [pdiff] deanchored by [user.real_name] ([user.ckey]) at [loc]!")
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else if(istype(W, /obj/item/weapon/crowbar) && reinf && state <= 1)
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state = 1 - state
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@@ -305,7 +305,7 @@ var/global/wcColored
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step(src, get_dir(user, src))
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var/pdiff=performWallPressureCheck(src.loc)
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if(pdiff>0)
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message_admins("Window with pdiff [pdiff] deanchored by [user.real_name] ([formatPlayerPanel(user,user.ckey)]) at [formatJumpTo(loc)]!")
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msg_admin_attack("Window with pdiff [pdiff] deanchored by [user.real_name] ([formatPlayerPanel(user,user.ckey)]) at [formatJumpTo(loc)]!")
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log_admin("Window with pdiff [pdiff] deanchored by [user.real_name] ([user.ckey]) at [loc]!")
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else
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playsound(loc, 'sound/effects/Glasshit.ogg', 75, 1)
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@@ -325,7 +325,7 @@ var/global/wcColored
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if(health <= 0)
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var/pdiff=performWallPressureCheck(src.loc)
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if(pdiff>0)
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message_admins("Window with pdiff [pdiff] broken at [formatJumpTo(loc)]!")
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msg_admin_attack("Window with pdiff [pdiff] broken at [formatJumpTo(loc)]!")
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destroy()
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return
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