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Reworks exotic blood conversion handling so dead species can regain blood via transfusion (#17851)
* Reworks exotic blood conversion handling * proc coefficient * remove comment * Update code/modules/reagents/chemistry/holder.dm Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
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@@ -336,10 +336,6 @@
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// Return 0 if it shouldn't deplete and do its normal effect
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// Other return values will cause weird badness
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/datum/species/proc/handle_reagents(mob/living/carbon/human/H, datum/reagent/R)
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if(R.id == exotic_blood)
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H.blood_volume = min(H.blood_volume + round(R.volume, 0.1), BLOOD_VOLUME_NORMAL)
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H.reagents.del_reagent(R.id)
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return FALSE
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return TRUE
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// For special snowflake species effects
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