From 1e7c22acc827e27704c62202456a7ff030acc005 Mon Sep 17 00:00:00 2001 From: Citinited Date: Sun, 6 Aug 2017 01:12:29 +0100 Subject: [PATCH] it's update_icon not update_icons --- code/game/objects/items/flag.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/game/objects/items/flag.dm b/code/game/objects/items/flag.dm index d2bb3f3567c..75b2ad94d95 100644 --- a/code/game/objects/items/flag.dm +++ b/code/game/objects/items/flag.dm @@ -15,18 +15,18 @@ /obj/item/flag/fire_act(global_overlay = FALSE) ..() - update_icons() + update_icon() /obj/item/flag/extinguish() ..() - update_icons() + update_icon() -/obj/item/flag/proc/update_icons() +/obj/item/flag/update_icon() + overlays.Cut() if(burn_state == ON_FIRE) overlays += image('icons/obj/flag.dmi', src , "fire") item_state = "[icon_state]_fire" else - overlays -= image('icons/obj/flag.dmi', src , "fire") item_state = initial(icon_state) if(ismob(loc)) var/mob/M = loc