tweaked playercount and decreased morph weight

This commit is contained in:
uraniummeltdown
2017-01-23 21:52:45 +04:00
parent 5fa8d33193
commit 1eec76088b
+3 -3
View File
@@ -105,9 +105,9 @@ var/list/event_last_fired = list()
playercount_modifier = 0.8
if(50 to 70)
playercount_modifier = 0.7
if(70 to 90)
if(70 to 100)
playercount_modifier = 0.6
if(90 to 50000)
if(100 to 50000)
playercount_modifier = 0.5
playercount_modifier = playercount_modifier * delay_modifier
@@ -178,7 +178,7 @@ var/list/event_last_fired = list()
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gravitational Anomaly", /datum/event/anomaly/anomaly_grav, 200),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Revenant", /datum/event/revenant, 150),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Swarmer Spawn", /datum/event/spawn_swarmer, 150, is_one_shot = 1),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Morph Spawn", /datum/event/spawn_morph, 100, is_one_shot = 1),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Morph Spawn", /datum/event/spawn_morph, 40, is_one_shot = 1),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Disease Outbreak", /datum/event/disease_outbreak, 0, list(ASSIGNMENT_MEDICAL = 150), 1)
)