From 1f3762facbde915cffe9da842c130d77ca8d64ae Mon Sep 17 00:00:00 2001 From: Couls Date: Tue, 27 Aug 2019 20:11:29 -0400 Subject: [PATCH] Use add timer instead of a spawn --- code/modules/projectiles/gun.dm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 20149633dc8..fbc29da0391 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -179,8 +179,7 @@ else if(G.can_trigger_gun(user)) bonus_spread += 24 * G.weapon_weight loop_counter++ - spawn(loop_counter) - G.process_fire(target,user,1,params, null, bonus_spread) + addtimer(CALLBACK(G, .proc/process_fire, target, user, 1, params, null, bonus_spread), loop_counter) process_fire(target,user,1,params, null, bonus_spread)