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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-21 03:55:05 +01:00
I got to test this in a sec...
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@@ -1828,9 +1828,9 @@
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/mob/living/carbon/human/canBeHandcuffed()
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if(get_num_arms() >= 2)
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return 1
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return TRUE
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else
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return 0
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return FALSE
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/mob/living/carbon/human/InCritical()
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return (health <= config.health_threshold_crit && stat == UNCONSCIOUS)
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@@ -79,7 +79,7 @@
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//sometimes we want to ignore that we don't have the required amount of arms.
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/mob/proc/get_arm_ignore()
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return 0
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return FALSE
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/mob/proc/get_num_legs()
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@@ -523,28 +523,45 @@ Note that amputating the affected organ does in fact remove the infection from t
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qdel(src) // If you flashed away to ashes, YOU FLASHED AWAY TO ASHES
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return null
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/obj/item/organ/external/chest/droplimb()
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if(cannot_amputate || !owner || !hasorgans(src))
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/obj/item/organ/external/chest/proc/droplimb()
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if(!owner || !hasorgans(src))
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return
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var/mob/living/carbon/C = owner
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var/organ_spilled = 0
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var/organ_spilled = FALSE
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var/turf/T = get_turf(C)
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C.add_splatter_floor(T)
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playsound(get_turf(C), 'sound/effects/splat.ogg', 25, 1)
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for(var/X in C.internal_organs)
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var/obj/item/organ/O = X
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var/org_zone = check_zone(O.parent_organ)
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if(org_zone == "chest" || org_zone == "groin")
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O.remove(C)
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O.forceMove(T)
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organ_spilled = 1
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O.remove(C)
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O.forceMove(T)
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organ_spilled = TRUE
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if(organ_spilled)
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C.visible_message("<span class='danger'><B>[C]'s internal organs spill out onto the floor!</B></span>")
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return 1
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return TRUE
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/obj/item/organ/external/groin/proc/droplimb()
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if(!owner || !hasorgans(src))
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return
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var/mob/living/carbon/C = owner
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var/organ_spilled = FALSE
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var/turf/T = get_turf(C)
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C.add_splatter_floor(T)
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playsound(get_turf(C), 'sound/effects/splat.ogg', 25, 1)
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for(var/X in C.internal_organs)
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var/obj/item/organ/O = X
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O.remove(C)
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O.forceMove(T)
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organ_spilled = TRUE
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if(organ_spilled)
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C.visible_message("<span class='danger'><B>[C]'s internal organs spill out onto the floor!</B></span>")
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return TRUE
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/obj/item/organ/external/attackby(obj/item/I, mob/user, params)
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if(I.sharp)
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@@ -13,7 +13,6 @@
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vital = 1
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amputation_point = "spine"
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gendered_icon = 1
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//cannot_amputate = 1
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parent_organ = null
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encased = "ribcage"
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var/fat = FALSE
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