Head of Personnel drip (#23305)

* everything

* dress sprite adjust

* grey coat

* Update code/modules/clothing/under/jobs/civilian.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* corgi time

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
Christasmurf
2023-12-06 15:32:16 +00:00
committed by GitHub
co-authored by Henri215
parent f718c985e4
commit 1f87a821e1
26 changed files with 66 additions and 34 deletions
@@ -179,7 +179,7 @@
/datum/gear/hat/beret_job/hop
display_name = "Beret, head of personnel"
path = /obj/item/clothing/head/hopcap/beret
path = /obj/item/clothing/head/hop/beret
allowed_roles = list("Head of Personnel")
/datum/gear/hat/beret_job/sci
@@ -251,7 +251,7 @@
/datum/gear/suit/mantle/job/hop
display_name = "Mantle, head of personnel"
path = /obj/item/clothing/suit/mantle/armor/head_of_personnel
path = /obj/item/clothing/suit/mantle/armor/hop
allowed_roles = list("Head of Personnel")
/datum/gear/suit/mantle/job/rd
@@ -203,6 +203,11 @@
path = /obj/item/clothing/under/rank/security/head_of_security/skirt
allowed_roles = list("Head of Security")
/datum/gear/uniform/skirt/job/head_of_personnel
display_name = "Skirt, hop"
path = /obj/item/clothing/under/rank/civilian/hop/skirt
allowed_roles = list("Head of Personnel")
/datum/gear/uniform/skirt/job/magistrate
display_name = "Skirt, magistrate"
path = /obj/item/clothing/under/rank/procedure/magistrate/skirt