TG update: Added the (almost finished) displacer. One minor bug with it to work out, does not actually spawn anywhere though so it shouldn't effect anything. Will try to finish it later tonight.

This commit is contained in:
Albert Iordache
2011-12-26 20:30:45 +02:00
parent f38a590009
commit 1fac967212
4 changed files with 53 additions and 3 deletions
@@ -1094,6 +1094,10 @@
if (S.active)
shielded = 2
break
for (var/obj/item/weapon/displacer/D in src)
if (D.active)
shielded = 4
break
if(istype(wear_suit, /obj/item/clothing/suit/space/space_ninja)&&wear_suit:s_active)
shielded = 3
@@ -1113,6 +1117,8 @@
NinjaStealthActive(loc)
else
NinjaStealthMalf()
if(4)
overlays += image("icon" = 'effects.dmi', "icon_state" = "shield-old", "layer" = MOB_LAYER+1)
else
invisibility = 0
@@ -57,9 +57,24 @@ emp_act
if(I.IsShield() && (prob(50 - round(damage / 3))))
visible_message("\red <B>[src] blocks [attack_text] with the [r_hand.name]!</B>")
return 1
if(slot_belt && istype(slot_belt, /obj/item/weapon/displacer))
var/obj/item/weapon/displacer/D = slot_belt
if(D.active && (prob(50)))
visible_message("\red <B>The displacer field flings [src] out of the way of [attack_text]!</B>")
var/list/turfs = new/list()
for(var/turf/T in orange(6))
if(istype(T,/turf/space)) continue
if(T.density) continue
if(T.x>world.maxx-8 || T.x<8) continue
if(T.y>world.maxy-8 || T.y<8) continue
turfs += T
if(!turfs.len) turfs += pick(/turf in orange(6))
var/turf/picked = pick(turfs)
if(!isturf(picked)) return
src.loc = picked
return 1
return 0
/mob/living/carbon/human/emp_act(severity)
for(var/obj/O in src)
if(!O) continue