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Donator Fluff Items: Tactics Edition
- Lunch pail (contains a soda, chips, and a sandwich) - Tactical suit and tactical balaclava (both cosmetic only, the former is a jumpsuit) - Combat pants and tactical armor vest (reskinned sec armor vest, for sec officer role only) NOTE: The pants have an on-mob worn icon, but not a general icon, currently uses chaps sprite as a placeholder. - Dog whistle, summons a dog with a NODROP detective hat (yes, it's permanently glued to his head) because bluespace.
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@@ -131,7 +131,7 @@
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if("head")
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if(inventory_head)
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if(inventory_head.flags & NODROP)
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usr << "<span = 'warning'>\The [inventory_head] is stuck too hard to [src] for you to remove!</span>"
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usr << "<span class='warning'>\The [inventory_head] is stuck too hard to [src] for you to remove!</span>"
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return
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name = real_name
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desc = initial(desc)
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@@ -150,7 +150,7 @@
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if("back")
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if(inventory_back)
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if(inventory_back.flags & NODROP)
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usr << "<span = 'warning'>\The [inventory_back] is stuck too hard to [src] for you to remove!</span>"
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usr << "<span class='warning'>\The [inventory_back] is stuck too hard to [src] for you to remove!</span>"
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return
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inventory_back.loc = src.loc
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inventory_back = null
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