diff --git a/code/datums/spells/infinite_guns.dm b/code/datums/spells/infinite_guns.dm
new file mode 100644
index 00000000000..10b8612c858
--- /dev/null
+++ b/code/datums/spells/infinite_guns.dm
@@ -0,0 +1,22 @@
+/obj/effect/proc_holder/spell/targeted/infinite_guns
+ name = "Lesser Summon Guns"
+ desc = "Why reload when you have infinite guns? Summons an unending stream of bolt action rifles. Requires both hands free to use."
+ invocation_type = "none"
+ include_user = 1
+ range = -1
+
+ school = "conjuration"
+ charge_max = 750
+ clothes_req = 1
+ cooldown_min = 10 //Gun wizard
+ action_icon_state = "bolt_action"
+
+
+
+/obj/effect/proc_holder/spell/targeted/infinite_guns/cast(list/targets, mob/user = usr)
+ for(var/mob/living/carbon/C in targets)
+ C.drop_item()
+ C.swap_hand()
+ C.drop_item()
+ var/obj/item/weapon/gun/projectile/shotgun/boltaction/enchanted/GUN = new
+ C.put_in_hands(GUN)
diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm
index 40797070b76..1f91e489934 100644
--- a/code/game/gamemodes/wizard/spellbook.dm
+++ b/code/game/gamemodes/wizard/spellbook.dm
@@ -3,9 +3,9 @@
var/spell_type = null
var/desc = ""
- var/category = "Offensive Spells"
+ var/category = "Offensive"
var/log_name = "XX" //What it shows up as in logs
- var/cost = 1
+ var/cost = 2
var/refundable = 1
var/surplus = -1 // -1 for infinite, not used by anything atm
var/obj/effect/proc_holder/spell/S = null //Since spellbooks can be used by only one person anyway we can track the actual spell
@@ -99,6 +99,7 @@
name = "Remove Clothes Requirement"
spell_type = /obj/effect/proc_holder/spell/noclothes
log_name = "NC"
+ category = "Defensive"
/datum/spellbook_entry/fireball
name = "Fireball"
@@ -109,6 +110,7 @@
name = "Magic Missile"
spell_type = /obj/effect/proc_holder/spell/targeted/projectile/magic_missile
log_name = "MM"
+ category = "Defensive"
/datum/spellbook_entry/disintegrate
name = "Disintegrate"
@@ -119,12 +121,14 @@
name = "Disable Tech"
spell_type = /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech
log_name = "DT"
- category = "Utility Spells"
+ category = "Defensive"
+ cost = 1
/datum/spellbook_entry/repulse
name = "Repulse"
spell_type = /obj/effect/proc_holder/spell/aoe_turf/repulse
log_name = "RP"
+ category = "Defensive"
/datum/spellbook_entry/timestop
name = "Time Stop"
@@ -136,59 +140,57 @@
name = "Smoke"
spell_type = /obj/effect/proc_holder/spell/targeted/smoke
log_name = "SM"
- category = "Utility Spells"
+ category = "Defensive"
+ cost = 1
/datum/spellbook_entry/blind
name = "Blind"
spell_type = /obj/effect/proc_holder/spell/targeted/trigger/blind
log_name = "BD"
+ cost = 1
/datum/spellbook_entry/mindswap
name = "Mindswap"
spell_type = /obj/effect/proc_holder/spell/targeted/mind_transfer
log_name = "MT"
- category = "Utility Spells"
+ category = "Mobility"
/datum/spellbook_entry/forcewall
name = "Force Wall"
spell_type = /obj/effect/proc_holder/spell/aoe_turf/conjure/forcewall
log_name = "FW"
- category = "Utility Spells"
+ category = "Defensive"
+ cost = 1
/datum/spellbook_entry/blink
name = "Blink"
spell_type = /obj/effect/proc_holder/spell/targeted/turf_teleport/blink
log_name = "BL"
- category = "Utility Spells"
+ category = "Mobility"
/datum/spellbook_entry/teleport
name = "Teleport"
spell_type = /obj/effect/proc_holder/spell/targeted/area_teleport/teleport
log_name = "TP"
- category = "Utility Spells"
+ category = "Mobility"
/datum/spellbook_entry/mutate
name = "Mutate"
spell_type = /obj/effect/proc_holder/spell/targeted/genetic/mutate
log_name = "MU"
- category = "Utility Spells"
/datum/spellbook_entry/jaunt
name = "Ethereal Jaunt"
spell_type = /obj/effect/proc_holder/spell/targeted/ethereal_jaunt
log_name = "EJ"
- category = "Utility Spells"
+ category = "Mobility"
/datum/spellbook_entry/knock
name = "Knock"
spell_type = /obj/effect/proc_holder/spell/aoe_turf/knock
log_name = "KN"
- category = "Utility Spells"
-
-/datum/spellbook_entry/horseman
- name = "Curse of The Horseman"
- spell_type = /obj/effect/proc_holder/spell/targeted/horsemask
- log_name = "HH"
+ category = "Mobility"
+ cost = 1
/datum/spellbook_entry/fleshtostone
name = "Flesh to Stone"
@@ -199,26 +201,45 @@
name = "Summon Item"
spell_type = /obj/effect/proc_holder/spell/targeted/summonitem
log_name = "IS"
- category = "Utility Spells"
+ category = "Assistance"
+ cost = 1
/datum/spellbook_entry/lichdom
name = "Bind Soul"
spell_type = /obj/effect/proc_holder/spell/targeted/lichdom
log_name = "LD"
- category = "Utility Spells"
+ category = "Defensive"
/datum/spellbook_entry/lightningbolt
name = "Lightning Bolt"
spell_type = /obj/effect/proc_holder/spell/targeted/lightning
log_name = "LB"
+/datum/spellbook_entry/infinite_guns
+ name = "Lesser Summon Guns"
+ spell_type = /obj/effect/proc_holder/spell/targeted/infinite_guns
+ log_name = "IG"
+ cost = 4
+
+/datum/spellbook_entry/horseman
+ name = "Curse of The Horseman"
+ spell_type = /obj/effect/proc_holder/spell/targeted/horsemask
+ log_name = "HH"
+
+/datum/spellbook_entry/charge
+ name = "Charge"
+ spell_type = /obj/effect/proc_holder/spell/targeted/charge
+ log_name = "CH"
+ category = "Assistance"
+ cost = 1
+
/datum/spellbook_entry/item
name = "Buy Item"
- category = "Artifacts"
refundable = 0
buy_word = "Summon"
var/item_path= null
+
/datum/spellbook_entry/item/Buy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book)
new item_path(get_turf(user))
feedback_add_details("wizard_spell_learned",log_name)
@@ -244,6 +265,7 @@
desc = "An arcane staff capable of shooting bolts of eldritch energy which cause inanimate objects to come to life. This magic doesn't affect machines."
item_path = /obj/item/weapon/gun/magic/staff/animate
log_name = "SA"
+ category = "Assistance"
/datum/spellbook_entry/item/staffchaos
name = "Staff of Chaos"
@@ -256,26 +278,23 @@
desc = "A particular staff that can mold solid metal into ornate wooden doors. Useful for getting around in the absence of other transportation. Does not work on glass."
item_path = /obj/item/weapon/gun/magic/staff/door
log_name = "SD"
+ cost = 1
+ category = "Mobility"
+
+/datum/spellbook_entry/item/staffhealing
+ name = "Staff of Healing"
+ desc = "An altruistic staff that can heal the lame and raise the dead."
+ item_path = /obj/item/weapon/gun/magic/staff/healing
+ log_name = "SH"
+ cost = 1
+ category = "Defensive"
/datum/spellbook_entry/item/scryingorb
name = "Scrying Orb"
desc = "An incandescent orb of crackling energy, using it will allow you to ghost while alive, allowing you to spy upon the station with ease. In addition, buying it will permanently grant you x-ray vision."
item_path = /obj/item/weapon/scrying
log_name = "SO"
-
-/datum/spellbook_entry/item/bloodbottle
- name = "Bottle of Blood"
- desc = "A bottle of magically infused blood, the smell of which will attract extradimensional beings when broken. Be careful though, the kinds of creatures summoned by blood magic are indiscriminate in their killing, and you yourself may become a victim."
- item_path = /obj/item/weapon/antag_spawner/slaughter_demon
- log_name = "BB"
- limit = 3
-
-/datum/spellbook_entry/item/tarotdeck
- name = "Tarot Deck"
- desc = "A deck of tarot cards that can be used to summon a spirit companion for the wizard."
- item_path = /obj/item/weapon/guardiancreator
- log_name = "TD"
- limit = 1
+ category = "Defensive"
/datum/spellbook_entry/item/scryingorb/Buy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book)
if(..())
@@ -293,6 +312,7 @@
desc = "Soul Stone Shards are ancient tools capable of capturing and harnessing the spirits of the dead and dying. The spell Artificer allows you to create arcane machines for the captured souls to pilot."
item_path = /obj/item/weapon/storage/belt/soulstone/full
log_name = "SS"
+ category = "Assistance"
/datum/spellbook_entry/item/soulstones/Buy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book)
. =..()
@@ -305,18 +325,21 @@
desc = "A Necromantic stone is able to resurrect three dead individuals as skeletal thralls for you to command."
item_path = /obj/item/device/necromantic_stone
log_name = "NS"
+ category = "Assistance"
/datum/spellbook_entry/item/wands
name = "Wand Assortment"
desc = "A collection of wands that allow for a wide variety of utility. Wands do not recharge, so be conservative in use. Comes in a handy belt."
item_path = /obj/item/weapon/storage/belt/wands/full
log_name = "WA"
+ category = "Defensive"
/datum/spellbook_entry/item/armor
name = "Mastercrafted Armor Set"
desc = "An artefact suit of armor that allows you to cast spells while providing more protection against attacks and the void of space."
item_path = /obj/item/clothing/suit/space/rig/wizard
log_name = "HS"
+ category = "Defensive"
/datum/spellbook_entry/item/armor/Buy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book)
. = ..()
@@ -330,6 +353,35 @@
desc = "A magical contract binding an apprentice wizard to your service, using it will summon them to your side."
item_path = /obj/item/weapon/contract
log_name = "CT"
+ category = "Assistance"
+
+/datum/spellbook_entry/item/bloodbottle
+ name = "Bottle of Blood"
+ desc = "A bottle of magically infused blood, the smell of which will attract extradimensional beings when broken. Be careful though, the kinds of creatures summoned by blood magic are indiscriminate in their killing, and you yourself may become a victim."
+ item_path = /obj/item/weapon/antag_spawner/slaughter_demon
+ log_name = "BB"
+ limit = 3
+ category = "Assistance"
+
+/datum/spellbook_entry/item/tarotdeck
+ name = "Tarot Deck"
+ desc = "A deck of tarot cards that can be used to summon a spirit companion for the wizard."
+ item_path = /obj/item/weapon/guardiancreator
+ log_name = "TD"
+ limit = 1
+ category = "Assistance"
+
+/datum/spellbook_entry/item/mjolnir
+ name = "Mjolnir"
+ desc = "A mighty hammer on loan from Thor, God of Thunder. It crackles with barely contained power."
+ item_path = /obj/item/weapon/twohanded/mjollnir
+ log_name = "MJ"
+
+/datum/spellbook_entry/item/singularity_hammer
+ name = "Singularity Hammer"
+ desc = "A hammer that creates an intensely powerful field of gravity where it strikes, pulling everthing nearby to the point of impact."
+ item_path = /obj/item/weapon/twohanded/singularityhammer
+ log_name = "SI"
/datum/spellbook_entry/summon
name = "Summon Stuff"
@@ -355,7 +407,7 @@
/datum/spellbook_entry/summon/guns
name = "Summon Guns"
- category = "Challenges"
+ category = "Rituals"
desc = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill you. Just be careful not to stand still too long!"
cost = 0
log_name = "SG"
@@ -390,8 +442,8 @@
icon_state ="book"
throw_speed = 2
throw_range = 5
- w_class = 1.0
- var/uses = 5
+ w_class = 1
+ var/uses = 10
var/temp = null
var/op = 1
var/tab = null
@@ -435,17 +487,26 @@
/obj/item/weapon/spellbook/proc/GetCategoryHeader(var/category)
var/dat = ""
switch(category)
- if("Offensive Spells")
- dat += "Spells that can be reused endlessly.
"
- dat += "The number after the spell name is the cooldown time.
"
+ if("Offensive")
+ dat += "Spells and items geared towards debilitating and destroying.
"
+ dat += "Items are not bound to you and can be stolen. Additionaly they cannot typically be returned once purchased.
"
+ dat += "For spells: the number after the spell name is the cooldown time.
"
dat += "You can reduce this number by spending more points on the spell.
"
- if("Utility Spells")
- dat += "Spells that can be reused endlessly.
"
- dat += "The number after the spell name is the cooldown time.
"
+ if("Defensive")
+ dat += "Spells and items geared towards improving your survivabilty or reducing foes ability to attack.
"
+ dat += "Items are not bound to you and can be stolen. Additionaly they cannot typically be returned once purchased.
"
+ dat += "For spells: the number after the spell name is the cooldown time.
"
+ dat += "You can reduce this number by spending more points on the spell.
"
+ if("Mobility")
+ dat += "Spells and items geared towards improving your ability to move. It is a good idea to take at least one.
"
+ dat += "Items are not bound to you and can be stolen. Additionaly they cannot typically be returned once purchased.
"
+ dat += "For spells: the number after the spell name is the cooldown time.
"
+ dat += "You can reduce this number by spending more points on the spell.
"
+ if("Assistance")
+ dat += "Spells and items geared towards bringing in outside forces to aid you or improving upon your other items and abilties.
"
+ dat += "Items are not bound to you and can be stolen. Additionaly they cannot typically be returned once purchased.
"
+ dat += "For spells: the number after the spell name is the cooldown time.
"
dat += "You can reduce this number by spending more points on the spell.
"
- if("Artifacts")
- dat += "Powerful items imbued with eldritch magics. Summoning one will count towards your maximum number of uses.
"
- dat += "These items are not bound to you and can be stolen. Additionaly they cannot typically be returned once purchased.
"
if("Challenges")
dat += "The Wizard Federation typically has hard limits on the potency and number of spells brought to the station based on risk.
"
dat += "Arming the station against you will increases the risk, but will grant you one more charge for your spellbook.
"
@@ -490,7 +551,7 @@
cat_dat[category] = "