diff --git a/code/datums/spells/spacetime_dist.dm b/code/datums/spells/spacetime_dist.dm
index 9d7b09c1629..da95d214f68 100644
--- a/code/datums/spells/spacetime_dist.dm
+++ b/code/datums/spells/spacetime_dist.dm
@@ -122,11 +122,12 @@
if(!cant_teleport)
walk_link(entered)
-/obj/effect/cross_action/spacetime_dist/attackby__legacy__attackchain(obj/item/W, mob/user, params)
- if(user.drop_item(W))
- walk_link(W)
+/obj/effect/cross_action/spacetime_dist/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ if(user.drop_item(used))
+ walk_link(used)
else
walk_link(user)
+ return ITEM_INTERACT_COMPLETE
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/effect/cross_action/spacetime_dist/attack_hand(mob/user, list/modifiers)
diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm
index 2c51ad4dd04..573938a4076 100644
--- a/code/game/gamemodes/cult/cult_items.dm
+++ b/code/game/gamemodes/cult/cult_items.dm
@@ -811,13 +811,12 @@
if(target)
exit = new /obj/effect/cult_portal_exit(target)
-/obj/effect/portal/cult/attackby__legacy__attackchain(obj/I, mob/user, params)
- if(istype(I, /obj/item/melee/cultblade/dagger) && IS_CULTIST(user) || istype(I, /obj/item/nullrod) && HAS_MIND_TRAIT(user, TRAIT_HOLY))
- to_chat(user, "You close the portal with your [I].")
+/obj/effect/portal/cult/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ if((istype(used, /obj/item/melee/cultblade/dagger) && IS_CULTIST(user)) || (istype(used, /obj/item/nullrod) && HAS_MIND_TRAIT(user, TRAIT_HOLY)))
+ to_chat(user, "You close the portal with your [used].")
playsound(src, 'sound/magic/magic_missile.ogg', 100, TRUE)
qdel(src)
- return
- return ..()
+ return ITEM_INTERACT_COMPLETE
/obj/effect/portal/cult/Destroy()
QDEL_NULL(exit)
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index 6639c11dcc1..8f3d4fb3395 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -75,27 +75,28 @@ To draw a rune, use a ritual dagger.
if(req_keyword && keyword)
. += "Keyword: [keyword]"
-/obj/effect/rune/attackby__legacy__attackchain(obj/I, mob/user, params)
- if(istype(I, /obj/item/melee/cultblade/dagger) && IS_CULTIST(user))
+/obj/effect/rune/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ if(istype(used, /obj/item/melee/cultblade/dagger) && IS_CULTIST(user))
if(!can_dagger_erase_rune(user))
- return
+ return ITEM_INTERACT_COMPLETE
- var/obj/item/melee/cultblade/dagger/D = I
- user.visible_message("[user] begins to erase [src] with [I].")
- if(do_after(user, initial(scribe_delay) * D.scribe_multiplier, target = src))
+ var/obj/item/melee/cultblade/dagger/dagger = used
+ user.visible_message("[user] begins to erase [src] with [dagger].")
+ if(do_after(user, initial(scribe_delay) * dagger.scribe_multiplier, target = src))
to_chat(user, "You carefully erase the [lowertext(cultist_name)] rune.")
qdel(src)
- return
- if(istype(I, /obj/item/nullrod))
- if(IS_CULTIST(user))//cultist..what are doing..cultist..staph...
+ return ITEM_INTERACT_COMPLETE
+
+ if(istype(used, /obj/item/nullrod))
+ var/obj/item/nullrod/nullrod = used
+ if(IS_CULTIST(user)) // cultist..what are doing..cultist..staph...
user.drop_item()
- user.visible_message("[I] suddenly glows with a white light, forcing [user] to drop it in pain!", \
- "[I] suddenly glows with a white light that sears your hand, forcing you to drop it!") // TODO: Make this actually burn your hand
- return
- to_chat(user,"You disrupt the magic of [src] with [I].")
+ user.visible_message("[nullrod] suddenly glows with a white light, forcing [user] to drop it in pain!", \
+ "[nullrod] suddenly glows with a white light that sears your hand, forcing you to drop it!") // TODO: Make this actually burn your hand
+ return ITEM_INTERACT_COMPLETE
+ to_chat(user,"You disrupt the magic of [src] with [nullrod].")
qdel(src)
- return
- return ..()
+ return ITEM_INTERACT_COMPLETE
/obj/effect/rune/proc/can_dagger_erase_rune(mob/user)
return TRUE
@@ -1097,11 +1098,11 @@ structure_check() searches for nearby cultist structures required for the invoca
sleep(40)
new /obj/singularity/narsie/large(T) //Causes Nar'Sie to spawn even if the rune has been removed
-/obj/effect/rune/narsie/attackby__legacy__attackchain(obj/I, mob/user, params) //Since the narsie rune takes a long time to make, add logging to removal.
- if((istype(I, /obj/item/melee/cultblade/dagger) && IS_CULTIST(user)))
+/obj/effect/rune/narsie/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ . = ..()
+ if((istype(used, /obj/item/melee/cultblade/dagger) && IS_CULTIST(user)))
log_game("Summon Narsie rune erased by [key_name(user)] with a cult dagger")
message_admins("[key_name_admin(user)] erased a Narsie rune with a cult dagger")
- if(istype(I, /obj/item/nullrod)) //Begone foul magiks. You cannot hinder me.
+ if(istype(used, /obj/item/nullrod)) //Begone foul magiks. You cannot hinder me.
log_game("Summon Narsie rune erased by [key_name(user)] using a null rod")
message_admins("[key_name_admin(user)] erased a Narsie rune with a null rod")
- return ..()
diff --git a/code/game/gamemodes/miniantags/guardian/types/protector.dm b/code/game/gamemodes/miniantags/guardian/types/protector.dm
index 756b4489bde..09bc1a9fd3b 100644
--- a/code/game/gamemodes/miniantags/guardian/types/protector.dm
+++ b/code/game/gamemodes/miniantags/guardian/types/protector.dm
@@ -137,10 +137,13 @@
P.on_hit(src, 0)
return FALSE
-/obj/effect/guardianshield/attacked_by__legacy__attackchain(obj/item/I, mob/living/user)
- if(I.force)
- user.visible_message("[user] has hit [src] with [I]!", "You hit [src] with [I]!")
- linked_guardian.apply_damage(I.force, I.damtype)
+/obj/effect/guardianshield/attack_by(obj/item/attacking, mob/user, params)
+ if(..() || !attacking.force)
+ return FINISH_ATTACK
+
+ user.visible_message("[user] has hit [src] with [attacking]!", "You hit [src] with [attacking]!")
+ linked_guardian.apply_damage(attacking.force, attacking.damtype)
+ return FINISH_ATTACK
/obj/effect/guardianshield/Destroy()
linked_guardian = null
diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm
index e4f6698fe30..74512ccd272 100644
--- a/code/game/gamemodes/wizard/artefact.dm
+++ b/code/game/gamemodes/wizard/artefact.dm
@@ -128,12 +128,11 @@
if(spawn_amt_left <= 0)
qdel(src)
-/obj/effect/rend/attackby__legacy__attackchain(obj/item/I as obj, mob/user as mob)
- if(istype(I, /obj/item/nullrod))
- user.visible_message("[user] seals \the [src] with \the [I].")
+/obj/effect/rend/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ if(istype(used, /obj/item/nullrod))
+ user.visible_message("[user] seals \the [src] with \the [used].")
qdel(src)
- return
- return ..()
+ return ITEM_INTERACT_COMPLETE
/obj/effect/rend/singularity_pull()
return
diff --git a/code/game/objects/effects/anomalies.dm b/code/game/objects/effects/anomalies.dm
index 47df4e68266..1fd8b980ca0 100644
--- a/code/game/objects/effects/anomalies.dm
+++ b/code/game/objects/effects/anomalies.dm
@@ -94,9 +94,10 @@
// Else, anomaly core gets deleted by qdel(src).
qdel(src)
-/obj/effect/anomaly/attackby__legacy__attackchain(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/analyzer))
+/obj/effect/anomaly/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ if(istype(used, /obj/item/analyzer))
to_chat(user, "Analyzing... [src]'s unstable field is fluctuating along frequency [format_frequency(aSignal.frequency)], code [aSignal.code].")
+ return ITEM_INTERACT_COMPLETE
/obj/effect/anomaly/grav
name = "gravitational anomaly"
diff --git a/code/game/objects/effects/decals/Cleanable/tar.dm b/code/game/objects/effects/decals/Cleanable/tar.dm
index 0b76030ca1d..9b2e0c2ee9f 100644
--- a/code/game/objects/effects/decals/Cleanable/tar.dm
+++ b/code/game/objects/effects/decals/Cleanable/tar.dm
@@ -38,11 +38,13 @@
playsound(L, 'sound/effects/attackblob.ogg', 50, TRUE)
to_chat(L, "[src] sticks to you!")
-/obj/effect/decal/cleanable/tar/attackby__legacy__attackchain(obj/item/welder, mob/living/user, params)
- if(!welder.get_heat() || !Adjacent(user))
- return
- playsound(welder, 'sound/items/welder.ogg', 50, TRUE)
+/obj/effect/decal/cleanable/tar/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ var/obj/item/weldingtool/fire_tool = used
+ if(!fire_tool.get_heat() || !Adjacent(user))
+ return ITEM_INTERACT_COMPLETE
+ playsound(fire_tool, 'sound/items/welder.ogg', 50, TRUE)
if(do_after(user, 3 SECONDS, FALSE, user))
- if(welder.get_heat() && Adjacent(user))
- user.visible_message("[user] burns away [src] with [welder]!", "You burn away [src]!")
+ if(fire_tool.get_heat() && Adjacent(user))
+ user.visible_message("[user] burns away [src] with [fire_tool]!", "You burn away [src]!")
qdel(src)
+ return ITEM_INTERACT_COMPLETE
diff --git a/code/game/objects/effects/effects.dm b/code/game/objects/effects/effects.dm
index 369f892c511..9d19c02bfc4 100644
--- a/code/game/objects/effects/effects.dm
+++ b/code/game/objects/effects/effects.dm
@@ -8,6 +8,7 @@
move_resist = INFINITY
anchored = TRUE
can_be_hit = FALSE
+ new_attack_chain = TRUE
/obj/effect/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
return
@@ -103,11 +104,12 @@
if(desc)
. += desc
-/obj/effect/decal/attackby__legacy__attackchain(obj/item/I, mob/user)
- if(istype(I, /obj/item/reagent_containers/glass) || istype(I, /obj/item/reagent_containers/drinks))
- scoop(I, user)
+/obj/effect/decal/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ if(istype(used, /obj/item/reagent_containers/glass) || istype(used, /obj/item/reagent_containers/drinks))
+ scoop(used, user)
else if(issimulatedturf(loc))
- I.melee_attack_chain(user, loc)
+ used.melee_attack_chain(user, loc)
+ return ITEM_INTERACT_COMPLETE
/obj/effect/decal/attack_animal(mob/living/simple_animal/M)
if(issimulatedturf(loc))
diff --git a/code/game/objects/effects/meteors.dm b/code/game/objects/effects/meteors.dm
index de1020d61ce..7ed085c78ad 100644
--- a/code/game/objects/effects/meteors.dm
+++ b/code/game/objects/effects/meteors.dm
@@ -146,12 +146,11 @@ GLOBAL_LIST_INIT(meteors_gore, list(/obj/effect/meteor/meaty = 5, /obj/effect/me
/obj/effect/meteor/ex_act()
return
-/obj/effect/meteor/attackby__legacy__attackchain(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/pickaxe))
+/obj/effect/meteor/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ if(istype(used, /obj/item/pickaxe))
make_debris()
qdel(src)
- return
- return ..()
+ return ITEM_INTERACT_COMPLETE
/obj/effect/meteor/proc/make_debris()
for(var/throws = dropamt, throws > 0, throws--)
diff --git a/code/game/objects/effects/snowcloud.dm b/code/game/objects/effects/snowcloud.dm
index b7e6d94769b..15e97223482 100644
--- a/code/game/objects/effects/snowcloud.dm
+++ b/code/game/objects/effects/snowcloud.dm
@@ -97,17 +97,15 @@
user.put_in_hands(SB)
to_chat(user, "You scoop up some snow and make \a [SB]!")
-/obj/effect/snow/attackby__legacy__attackchain(obj/item/I, mob/user)
- if(istype(I, /obj/item/shovel))
- var/obj/item/shovel/S = I
+/obj/effect/snow/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ if(istype(used, /obj/item/shovel))
+ var/obj/item/shovel/shovel = used
user.visible_message("[user] is clearing away [src]...", "You begin clearing away [src]...", "You hear a wettish digging sound.")
- playsound(loc, S.usesound, 50, TRUE)
- if(!do_after(user, 50 * S.toolspeed, target = src))
- return
- user.visible_message("[user] clears away [src]!", "You clear away [src]!")
- qdel(src)
- else
- return ..()
+ playsound(loc, shovel.usesound, 50, TRUE)
+ if(do_after(user, 50 * shovel.toolspeed, target = src))
+ user.visible_message("[user] clears away [src]!", "You clear away [src]!")
+ qdel(src)
+ return ITEM_INTERACT_COMPLETE
/obj/effect/snow/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume, global_overlay = TRUE)
..()
diff --git a/code/game/objects/items/devices/chameleonproj.dm b/code/game/objects/items/devices/chameleonproj.dm
index e10e4ed94a3..e11097b5c77 100644
--- a/code/game/objects/items/devices/chameleonproj.dm
+++ b/code/game/objects/items/devices/chameleonproj.dm
@@ -117,8 +117,10 @@
master = C
master.active_dummy = src
-/obj/effect/dummy/chameleon/attackby__legacy__attackchain()
- for(var/mob/M in src)
+/obj/effect/dummy/chameleon/attack_by(obj/item/attacking, mob/user, params)
+ if(..())
+ return FINISH_ATTACK
+ for(var/mob/M in src)
to_chat(M, "Your [src] deactivates.")
master.disrupt()
@@ -186,8 +188,8 @@
item_state = "electronic"
w_class = WEIGHT_CLASS_SMALL
var/active = FALSE
- var/activationCost = 300
- var/activationUpkeep = 50
+ var/activation_cost = 300
+ var/activation_upkeep = 50
var/image/disguise
var/mob/living/silicon/robot/syndicate/saboteur/S
@@ -205,13 +207,13 @@
disrupt(user)
/obj/item/borg_chameleon/attack_self__legacy__attackchain(mob/living/silicon/robot/syndicate/saboteur/user)
- if(user && user.cell && user.cell.charge > activationCost)
+ if(user && user.cell && user.cell.charge > activation_cost)
if(isturf(user.loc))
toggle(user)
else
to_chat(user, "You can't use [src] while inside something!")
else
- to_chat(user, "You need at least [activationCost] charge in your cell to use [src]!")
+ to_chat(user, "You need at least [activation_cost] charge in your cell to use [src]!")
/obj/item/borg_chameleon/proc/toggle(mob/living/silicon/robot/syndicate/saboteur/user)
if(active)
@@ -220,7 +222,7 @@
return
to_chat(user, "You activate [src].")
apply_wibbly_filters(user)
- if(do_after(user, 5 SECONDS, target = user) && user.cell.use(activationCost))
+ if(do_after(user, 5 SECONDS, target = user) && user.cell.use(activation_cost))
activate(user)
else
to_chat(user, "The chameleon field fizzles.")
@@ -229,7 +231,7 @@
/obj/item/borg_chameleon/process()
if(S)
- if(!S.cell || !S.cell.use(activationUpkeep))
+ if(!S.cell || !S.cell.use(activation_upkeep))
disrupt(S)
return
return PROCESS_KILL
diff --git a/code/game/objects/items/weapons/gift_wrappaper.dm b/code/game/objects/items/weapons/gift_wrappaper.dm
index 39f65ff0512..2b5d141bb57 100644
--- a/code/game/objects/items/weapons/gift_wrappaper.dm
+++ b/code/game/objects/items/weapons/gift_wrappaper.dm
@@ -39,19 +39,16 @@
return
to_chat(user, "You can't move.")
-/obj/effect/spresent/attackby__legacy__attackchain(obj/item/W as obj, mob/user as mob, params)
- ..()
-
- if(!istype(W, /obj/item/wirecutters))
+/obj/effect/spresent/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ if(!istype(used, /obj/item/wirecutters))
to_chat(user, "I need wirecutters for that.")
- return
+ return ITEM_INTERACT_COMPLETE
to_chat(user, "You cut open the present.")
-
for(var/mob/M in src) //Should only be one but whatever.
M.forceMove(loc)
-
qdel(src)
+ return ITEM_INTERACT_COMPLETE
/obj/item/a_gift/attack_self__legacy__attackchain(mob/M as mob)
var/gift_type = pick(
diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm
index 2f6fa9e2a2b..7d6a684df85 100644
--- a/code/game/objects/items/weapons/mop.dm
+++ b/code/game/objects/items/weapons/mop.dm
@@ -43,7 +43,7 @@
return
if(istype(O, /obj/structure/janitorialcart))
- var/obj/structure/janitorialcart/janicart = O
+ var/obj/structure/janitorialcart/janicart = O
if(!janicart.my_mop)
janicart.my_mop = src
janicart.put_in_cart(user, src)
@@ -104,7 +104,7 @@
/// Self-refill toggle for when a janitor decides to mop with something other than water.
var/refill_enabled = TRUE
/// Rate per process() tick mop refills itself
- var/refill_rate = 1
+ var/refill_rate = 1
/// Determins what reagent to use for refilling, just in case someone wanted to make a HOLY MOP OF PURGING
var/refill_reagent = "water"
@@ -115,7 +115,7 @@
/obj/item/mop/advanced/activate_self(mob/user)
if(..())
return
-
+
refill_enabled = !refill_enabled
if(refill_enabled)
START_PROCESSING(SSobj, src)
diff --git a/code/modules/awaymissions/mission_code/ghost_role_spawners/golems.dm b/code/modules/awaymissions/mission_code/ghost_role_spawners/golems.dm
index 7d69d469a3a..c77e7fb2e03 100644
--- a/code/modules/awaymissions/mission_code/ghost_role_spawners/golems.dm
+++ b/code/modules/awaymissions/mission_code/ghost_role_spawners/golems.dm
@@ -166,16 +166,13 @@
create(ckey = user.ckey, name = user.real_name)
user.death()
-/obj/effect/mob_spawn/human/alive/golem/attackby__legacy__attackchain(obj/item/I, mob/living/carbon/user, params)
- if(!istype(I, /obj/item/slimepotion/transference))
- return ..()
- if(iscarbon(user) && can_transfer)
+/obj/effect/mob_spawn/human/alive/golem/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ if(istype(used, /obj/item/slimepotion/transference) && iscarbon(user) && can_transfer)
var/human_transfer_choice = tgui_alert(user, "Transfer your soul to [src]? (Warning, your old body will die!)", "Respawn", list("Yes", "No"))
- if(human_transfer_choice != "Yes")
- return
- if(QDELETED(src) || uses <= 0 || user.stat >= 1 || QDELETED(I))
- return
- handle_becoming_golem(I, user)
+ if(human_transfer_choice != "Yes" || QDELETED(src) || uses <= 0 || user.stat >= 1 || QDELETED(used))
+ return ITEM_INTERACT_COMPLETE
+ handle_becoming_golem(used, user)
+ return ITEM_INTERACT_COMPLETE
/obj/effect/mob_spawn/human/alive/golem/proc/handle_becoming_golem(obj/item/I, mob/living/carbon/user)
if(isgolem(user) && can_transfer)
diff --git a/code/modules/hallucinations/effects/common.dm b/code/modules/hallucinations/effects/common.dm
index cecbe2c1686..dafdc3cf139 100644
--- a/code/modules/hallucinations/effects/common.dm
+++ b/code/modules/hallucinations/effects/common.dm
@@ -101,7 +101,7 @@
if(was_weakened && !should_attack_weakened)
return
- attack__legacy__attackchain(was_weakened)
+ attacker_attack(was_weakened)
/**
* Called every Think when we are attacking the target.
@@ -109,7 +109,7 @@
* Arguments:
* * was_weakened - Whether the target was already knocked down prior to this attack.
*/
-/obj/effect/hallucination/chaser/attacker/proc/attack__legacy__attackchain(was_weakened)
+/obj/effect/hallucination/chaser/attacker/proc/attacker_attack(was_weakened)
dir = get_dir(src, target)
attack_effects()
target.apply_damage(damage, STAMINA)
diff --git a/code/modules/hallucinations/effects/major.dm b/code/modules/hallucinations/effects/major.dm
index 8dda88c3ff4..8e59e6aa4bd 100644
--- a/code/modules/hallucinations/effects/major.dm
+++ b/code/modules/hallucinations/effects/major.dm
@@ -68,15 +68,15 @@
target.visible_message("[target] trips over nothing.",
"You get stuck in [src]!")
-/obj/effect/hallucination/tripper/spider_web/attackby__legacy__attackchain(obj/item/I, mob/user, params)
+/obj/effect/hallucination/tripper/spider_web/item_interaction(mob/living/user, obj/item/used, list/modifiers)
if(user != target)
- return
-
+ return ITEM_INTERACT_COMPLETE
step_towards(target, get_turf(src))
target.Weaken(4 SECONDS)
- target.visible_message("[target] flails [target.p_their()] [I.name] as if striking something, only to trip!",
- "[src] vanishes as you strike it with [I], causing you to stumble forward!")
+ target.visible_message("[target] flails [target.p_their()] [used.name] as if striking something, only to trip!",
+ "[src] vanishes as you strike it with [used], causing you to stumble forward!")
qdel(src)
+ return ITEM_INTERACT_COMPLETE
/**
* # Hallucination - Abduction
diff --git a/code/modules/mining/lavaland/loot/tendril_loot.dm b/code/modules/mining/lavaland/loot/tendril_loot.dm
index 35eba5b0727..47ad887ff74 100644
--- a/code/modules/mining/lavaland/loot/tendril_loot.dm
+++ b/code/modules/mining/lavaland/loot/tendril_loot.dm
@@ -449,9 +449,6 @@
. = ..()
ADD_TRAIT(src, TRAIT_EFFECT_CAN_TELEPORT, ROUNDSTART_TRAIT)
-/obj/effect/immortality_talisman/attackby__legacy__attackchain()
- return
-
/obj/effect/immortality_talisman/ex_act()
return
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
index 1e08fbd0655..5e74023c4e5 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
@@ -809,29 +809,28 @@ Difficulty: Hard
/obj/effect/hierophant/ex_act()
return
-/obj/effect/hierophant/attackby__legacy__attackchain(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/hierophant_club))
- var/obj/item/hierophant_club/H = I
- if(H.timer > world.time)
- return
- if(H.beacon == src)
+/obj/effect/hierophant/item_interaction(mob/living/user, obj/item/used, list/modifiers)
+ if(istype(used, /obj/item/hierophant_club))
+ var/obj/item/hierophant_club/club = used
+ if(club.timer > world.time)
+ return ITEM_INTERACT_COMPLETE
+ if(club.beacon == src)
to_chat(user, "You start removing your hierophant beacon...")
- H.timer = world.time + 51
- INVOKE_ASYNC(H, TYPE_PROC_REF(/obj/item/hierophant_club, prepare_icon_update))
+ club.timer = world.time + 51
+ INVOKE_ASYNC(club, TYPE_PROC_REF(/obj/item/hierophant_club, prepare_icon_update))
if(do_after(user, 50, target = src))
playsound(src,'sound/magic/blind.ogg', 200, TRUE, -4)
new /obj/effect/temp_visual/hierophant/telegraph/teleport(get_turf(src), user)
to_chat(user, "You collect [src], reattaching it to the club!")
- H.beacon = null
+ club.beacon = null
user.update_action_buttons_icon()
qdel(src)
else
- H.timer = world.time
- INVOKE_ASYNC(H, TYPE_PROC_REF(/obj/item/hierophant_club, prepare_icon_update))
+ club.timer = world.time
+ INVOKE_ASYNC(club, TYPE_PROC_REF(/obj/item/hierophant_club, prepare_icon_update))
else
to_chat(user, "You touch the beacon with the club, but nothing happens.")
- else
- return ..()
+ return ITEM_INTERACT_COMPLETE
/obj/item/gps/internal/hierophant
icon_state = null