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https://github.com/ParadiseSS13/Paradise.git
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oh god here we go
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@@ -297,7 +297,6 @@
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var/eye_colour = "#000000"
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var/list/colourmatrix = null
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var/list/colourblind_matrix = MATRIX_GREYSCALE //Special colourblindness parameters. By default, it's black-and-white.
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var/colourblind_darkview = null
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var/dependent_disabilities = null //Gets set by eye-dependent disabilities such as colourblindness so the eyes can transfer the disability during transplantation.
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var/dark_view = 2 //Default dark_view for Humans.
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var/weld_proof = null //If set, the eyes will not take damage during welding. eg. IPC optical sensors do not take damage when they weld things while all other eyes will.
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@@ -312,9 +311,6 @@
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return colourmatrix
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/obj/item/organ/internal/eyes/proc/get_dark_view() //Returns dark_view (if the eyes are organic) for see_invisible handling in species.dm to be autoprocessed by life().
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if(!robotic && colourblind_darkview && owner.disabilities & COLOURBLIND) //Returns special darkview value if colourblind and it exists, otherwise reuse current.
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return colourblind_darkview
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else
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return dark_view
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/obj/item/organ/internal/eyes/insert(mob/living/carbon/human/M, special = 0)
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@@ -17,5 +17,5 @@
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/obj/item/organ/internal/eyes/grey
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name = "grey eyeballs"
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dark_view = 5
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dark_view = 3
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species = "Grey"
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@@ -2,12 +2,16 @@
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alcohol_intensity = 1.4
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species = "Tajaran"
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/obj/item/organ/internal/eyes/tajaran /*Most Tajara see in full colour as a result of genetic augmentation, although it cost them their darksight (darksight = 2)
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unless they choose otherwise by selecting the colourblind disability in character creation (darksight = 8 but colourblind).*/
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/obj/item/organ/internal/eyes/tajaran
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name = "tajaran eyeballs"
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species = "Tajaran"
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dark_view = 8
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/obj/item/organ/internal/eyes/tajaran/cblind //Most Tajara see in full colour as a result of genetic augmentation.
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name = "unmodified tajaran eyeballs"
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species = "Tajaran"
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colourblind_matrix = MATRIX_TAJ_CBLIND //The colour matrix and darksight parameters that the mob will recieve when they get the disability.
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colourblind_darkview = 8
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dark_view = 8
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/obj/item/organ/internal/eyes/tajaran/farwa //Being the lesser form of Tajara, Farwas have an utterly incurable version of their colourblindness.
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name = "farwa eyeballs"
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@@ -4,5 +4,5 @@
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/obj/item/organ/internal/eyes/unathi
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name = "unathi eyeballs"
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dark_view = 3
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dark_view = 5
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species = "Unathi"
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@@ -2,12 +2,17 @@
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alcohol_intensity = 1.4
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species = "Vulpkanin"
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/obj/item/organ/internal/eyes/vulpkanin /*Most Vulpkanin see in full colour as a result of genetic augmentation, although it cost them their darksight (darksight = 2)
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unless they choose otherwise by selecting the colourblind disability in character creation (darksight = 8 but colourblind).*/
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/obj/item/organ/internal/eyes/vulpkanin
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name = "vulpkanin eyeballs"
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species = "Vulpkanin"
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dark_view = 8
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/obj/item/organ/internal/eyes/vulpkanin/cblind //Most Vulpkanin see in full colour as a result of genetic augmentation.
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name = "unmodified vulpkanin eyeballs"
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species = "Vulpkanin"
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colourblind_matrix = MATRIX_VULP_CBLIND //The colour matrix and darksight parameters that the mob will recieve when they get the disability.
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colourblind_darkview = 8
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dark_view = 8
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/obj/item/organ/internal/eyes/vulpkanin/wolpin //Being the lesser form of Vulpkanin, Wolpins have an utterly incurable version of their colourblindness.
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name = "wolpin eyeballs"
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