Fixed counter of escaped cultists.

Added kilt, bowler and, specially for Gregory House, the walking stick.
Also changed monocle sprite.

Kilt belongs to Catratcat, other stuff belongs to Farart.

Fixed some runtime errors.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1809 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
rastaf.zero@gmail.com
2011-07-09 11:05:01 +00:00
parent a38101dc3d
commit 2049648d43
16 changed files with 60 additions and 27 deletions
+21 -20
View File
@@ -232,29 +232,30 @@
if(power >= 3)
var/mob/living/carbon/metroid/Metroid = M
if(istype(Metroid, /mob/living/carbon/metroid/adult))
if(prob(5 + round(power/2)))
Metroid.Victim = null
Metroid.anchored = 0
spawn(0)
Metroid.canmove = 0
step_away(Metroid, user)
if(prob(25 + power*2))
sleep(2)
if (istype(M))
if(istype(Metroid, /mob/living/carbon/metroid/adult))
if(prob(5 + round(power/2)))
Metroid.Victim = null
Metroid.anchored = 0
spawn(0)
Metroid.canmove = 0
step_away(Metroid, user)
Metroid.canmove = 1
if(prob(25 + power*2))
sleep(2)
step_away(Metroid, user)
Metroid.canmove = 1
else
if(prob(10 + power*2))
Metroid.Victim = null
Metroid.anchored = 0
spawn(0)
step_away(Metroid, user)
Metroid.canmove = 0
if(prob(25 + power*4))
sleep(2)
else
if(prob(10 + power*2))
Metroid.Victim = null
Metroid.anchored = 0
spawn(0)
step_away(Metroid, user)
Metroid.canmove = 1
Metroid.canmove = 0
if(prob(25 + power*4))
sleep(2)
step_away(Metroid, user)
Metroid.canmove = 1