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Teleport the items from the location the anomaly was on, not from where it started
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@@ -30,7 +30,7 @@
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if(chosen)
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// Calculate previous position for transition
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var/turf/FROM = T // the turf of origin we're travelling FROM
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var/turf/FROM = newAnomaly.loc // the turf of origin we're travelling FROM
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var/turf/TO = get_turf(chosen) // the turf of origin we're travelling TO
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playsound(TO, 'sound/effects/phasein.ogg', 100, 1)
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