Nerfs Glass Armor (#12544)

This commit is contained in:
Fox McCloud
2019-10-27 00:19:13 -04:00
committed by variableundefined
parent ca71ab312b
commit 209379d22a
2 changed files with 15 additions and 16 deletions
+14 -15
View File
@@ -481,10 +481,9 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
reinf = TRUE
cancolor = TRUE
heat_resistance = 1600
armor = list("melee" = 80, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 25, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 100)
max_integrity = 75
armor = list("melee" = 50, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 25, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 100)
max_integrity = 50
explosion_block = 1
damage_deflection = 11
glass_type = /obj/item/stack/sheet/rglass
/obj/structure/window/reinforced/tinted
@@ -554,9 +553,9 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
shardtype = /obj/item/shard/plasma
glass_type = /obj/item/stack/sheet/plasmaglass
heat_resistance = 32000
max_integrity = 200
max_integrity = 150
explosion_block = 1
armor = list("melee" = 80, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 45, "bio" = 100, "rad" = 100, "fire" = 99, "acid" = 100)
armor = list("melee" = 75, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 45, "bio" = 100, "rad" = 100, "fire" = 99, "acid" = 100)
/obj/structure/window/plasmabasic/BlockSuperconductivity()
return 1
@@ -570,7 +569,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
reinf = TRUE
max_integrity = 500
explosion_block = 2
armor = list("melee" = 80, "bullet" = 20, "laser" = 0, "energy" = 0, "bomb" = 60, "bio" = 100, "rad" = 100, "fire" = 99, "acid" = 100)
armor = list("melee" = 85, "bullet" = 20, "laser" = 0, "energy" = 0, "bomb" = 60, "bio" = 100, "rad" = 100, "fire" = 99, "acid" = 100)
damage_deflection = 21
/obj/structure/window/plasmareinforced/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
@@ -607,7 +606,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
smooth = SMOOTH_TRUE
canSmoothWith = list(/obj/structure/window/full/basic, /obj/structure/window/full/reinforced, /obj/structure/window/full/reinforced/tinted, /obj/structure/window/full/plasmabasic, /obj/structure/window/full/plasmareinforced)
explosion_block = 1
armor = list("melee" = 80, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 45, "bio" = 100, "rad" = 100, "fire" = 99, "acid" = 100)
armor = list("melee" = 75, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 45, "bio" = 100, "rad" = 100, "fire" = 99, "acid" = 100)
/obj/structure/window/full/plasmareinforced
name = "reinforced plasma window"
@@ -620,7 +619,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
reinf = TRUE
max_integrity = 1000
explosion_block = 2
armor = list("melee" = 80, "bullet" = 20, "laser" = 0, "energy" = 0, "bomb" = 60, "bio" = 100, "rad" = 100, "fire" = 99, "acid" = 100)
armor = list("melee" = 85, "bullet" = 20, "laser" = 0, "energy" = 0, "bomb" = 60, "bio" = 100, "rad" = 100, "fire" = 99, "acid" = 100)
/obj/structure/window/full/plasmareinforced/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
return
@@ -632,10 +631,10 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
icon_state = "r_window"
smooth = SMOOTH_TRUE
canSmoothWith = list(/obj/structure/window/full/basic, /obj/structure/window/full/reinforced, /obj/structure/window/full/reinforced/tinted, /obj/structure/window/full/plasmabasic, /obj/structure/window/full/plasmareinforced)
max_integrity = 150
max_integrity = 100
reinf = TRUE
heat_resistance = 1600
armor = list("melee" = 80, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 25, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 100)
armor = list("melee" = 50, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 25, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 100)
explosion_block = 1
glass_type = /obj/item/stack/sheet/rglass
cancolor = TRUE
@@ -658,11 +657,11 @@ obj/structure/window/full/reinforced/ice
desc = "A reinforced, air-locked pod window."
icon = 'icons/obj/smooth_structures/shuttle_window.dmi'
icon_state = "shuttle_window"
max_integrity = 150
max_integrity = 100
reinf = TRUE
heat_resistance = 1600
explosion_block = 3
armor = list("melee" = 90, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 100)
armor = list("melee" = 50, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 100)
smooth = SMOOTH_TRUE
canSmoothWith = null
glass_type = /obj/item/stack/sheet/titaniumglass
@@ -679,12 +678,12 @@ obj/structure/window/full/reinforced/ice
icon = 'icons/obj/smooth_structures/plastitanium_window.dmi'
icon_state = "plastitanium_window"
dir = FULLTILE_WINDOW_DIR
max_integrity = 200
max_integrity = 100
fulltile = TRUE
flags = PREVENT_CLICK_UNDER
reinf = TRUE
heat_resistance = 1600
armor = list("melee" = 95, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 100)
armor = list("melee" = 50, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 100)
smooth = SMOOTH_TRUE
canSmoothWith = null
explosion_block = 3
@@ -744,4 +743,4 @@ obj/structure/window/full/reinforced/ice
dir = FULLTILE_WINDOW_DIR
max_integrity = 120
level = 3
glass_amount = 2
glass_amount = 2