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Merge pull request #16389 from Qwertytoforty/reviving-revivers
Lets revivers potentially heal you out of shock
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@@ -336,7 +336,7 @@
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/obj/item/organ/internal/cyberimp/chest/reviver
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name = "Reviver implant"
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desc = "This implant will attempt to revive you if you lose consciousness. For the faint of heart!"
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desc = "This implant will attempt to heal you out of critical condition. For the faint of heart!"
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icon_state = "chest_implant"
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implant_color = "#AD0000"
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origin_tech = "materials=5;programming=4;biotech=4"
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@@ -361,6 +361,11 @@
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addtimer(CALLBACK(src, .proc/heal), 30)
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else
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reviving = FALSE
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if(owner.HasDisease(new /datum/disease/critical/shock(0)) && prob(15)) //If they are no longer in crit, but have shock, and pass a 15% chance:
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for(var/datum/disease/critical/shock/S in owner.viruses)
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S.cure()
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revive_cost += 150
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to_chat(owner, "<span class='notice'>You feel better.</span>")
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return
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cooldown = revive_cost + world.time
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revive_cost = 0
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