linters do your magic (#19263)

This commit is contained in:
Vi3trice
2022-10-10 20:58:41 +02:00
committed by GitHub
parent 9e90c81282
commit 20c437f7d2
101 changed files with 153 additions and 153 deletions
@@ -59,7 +59,7 @@
if(isliving(mover))
shock_field(mover)
if(istype(mover, /obj/machinery) || istype(mover, /obj/structure) || istype(mover, /obj/mecha))
if(ismachinery(mover) || istype(mover, /obj/structure) || ismecha(mover))
bump_field(mover)
/obj/machinery/field/containment/proc/set_master(master1,master2)
@@ -90,7 +90,7 @@
if(isliving(mover)) // Don't let mobs through
shock_field(mover)
return 0
if(istype(mover, /obj/machinery) || istype(mover, /obj/structure) || istype(mover, /obj/mecha))
if(ismachinery(mover) || istype(mover, /obj/structure) || ismecha(mover))
bump_field(mover)
return 0
return ..()
@@ -403,7 +403,7 @@
/obj/singularity/proc/mezzer()
for(var/mob/living/carbon/M in oviewers(8, src))
if(istype(M, /mob/living/carbon/brain)) //Ignore brains
if(isbrain(M)) //Ignore brains
continue
if(M.stat == CONSCIOUS)