mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 03:27:05 +01:00
for-if-I-stand-I-stand-by-his-will-alone
This commit is contained in:
@@ -22,6 +22,7 @@
|
||||
sound = 'sound/items/zip.ogg'
|
||||
var/item_path = /obj/item/bodybag
|
||||
density = 0
|
||||
integrity_failure = 0
|
||||
|
||||
|
||||
/obj/structure/closet/body_bag/attackby(W as obj, mob/user as mob, params)
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
lefthand_file = 'icons/mob/inhands/equipment/instruments_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/instruments_righthand.dmi'
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 100
|
||||
var/datum/song/handheld/song
|
||||
var/instrumentId = "generic"
|
||||
var/instrumentExt = "mid"
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 40
|
||||
var/heal_brute = 0
|
||||
var/heal_burn = 0
|
||||
var/self_delay = 20
|
||||
|
||||
@@ -133,52 +133,41 @@ var/global/list/datum/stack_recipe/sinew_recipes = list ( \
|
||||
flags = NOBLUDGEON
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
layer = MOB_LAYER
|
||||
var/static/list/can_strengthen_clothing
|
||||
|
||||
/obj/item/stack/sheet/animalhide/goliath_hide/Initialize(mapload)
|
||||
. = ..()
|
||||
if(!can_strengthen_clothing)
|
||||
can_strengthen_clothing = typecacheof(list(
|
||||
var/static/list/goliath_platable_armor_typecache = typecacheof(list(
|
||||
/obj/item/clothing/suit/space/hardsuit/mining,
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/mining,
|
||||
/obj/item/clothing/suit/hooded/explorer,
|
||||
/obj/item/clothing/head/hooded/explorer,
|
||||
/obj/item/clothing/head/helmet/space/plasmaman/mining
|
||||
))
|
||||
/obj/item/clothing/head/helmet/space/plasmaman/mining))
|
||||
|
||||
/obj/item/stack/sheet/animalhide/goliath_hide/afterattack(atom/target, mob/user, proximity_flag)
|
||||
if(proximity_flag)
|
||||
if(is_type_in_typecache(target, can_strengthen_clothing))
|
||||
var/obj/item/clothing/C = target
|
||||
var/current_armor = C.armor
|
||||
if(current_armor["melee"] < 60)
|
||||
current_armor["melee"] = min(current_armor["melee"] + 10, 60)
|
||||
to_chat(user, "<span class='info'>You strengthen [target], improving its resistance against melee attacks.</span>")
|
||||
use(1)
|
||||
if(!proximity_flag)
|
||||
return
|
||||
if(is_type_in_typecache(target, goliath_platable_armor_typecache))
|
||||
var/obj/item/clothing/C = target
|
||||
var/list/current_armor = C.armor
|
||||
if(current_armor["melee"] < 60)
|
||||
current_armor["melee"] = min(current_armor["melee"] + 10, 60)
|
||||
to_chat(user, "<span class='info'>You strengthen [target], improving its resistance against melee attacks.</span>")
|
||||
use(1)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You can't improve [C] any further!</span>")
|
||||
else if(istype(target, /obj/mecha/working/ripley))
|
||||
var/obj/mecha/working/ripley/D = target
|
||||
if(D.hides < 3)
|
||||
D.hides++
|
||||
D.armor["melee"] = min(D.armor["melee"] + 10, 70)
|
||||
D.armor["bullet"] = min(D.armor["bullet"] + 5, 50)
|
||||
D.armor["laser"] = min(D.armor["laser"] + 5, 50)
|
||||
to_chat(user, "<span class='info'>You strengthen [target], improving its resistance against melee attacks.</span>")
|
||||
D.update_icon()
|
||||
if(D.hides == 3)
|
||||
D.desc = "Autonomous Power Loader Unit. It's wearing a fearsome carapace entirely composed of goliath hide plates - its pilot must be an experienced monster hunter."
|
||||
else
|
||||
to_chat(user, "<span class='info'>You can't improve [C] any further.</span>")
|
||||
return
|
||||
if(istype(target, /obj/mecha/working/ripley))
|
||||
var/obj/mecha/D = target
|
||||
if(D.icon_state != "ripley-open")
|
||||
to_chat(user, "<span class='info'>You can't add armour onto the mech while someone is inside!</span>")
|
||||
return
|
||||
var/list/damage_absorption = D.damage_absorption
|
||||
if(damage_absorption["brute"] > 0.3)
|
||||
damage_absorption["brute"] = max(damage_absorption["brute"] - 0.1, 0.3)
|
||||
damage_absorption["bullet"] = damage_absorption["bullet"] - 0.05
|
||||
damage_absorption["fire"] = damage_absorption["fire"] - 0.05
|
||||
damage_absorption["laser"] = damage_absorption["laser"] - 0.025
|
||||
to_chat(user, "<span class='info'>You strengthen [target], improving its resistance against melee attacks.</span>")
|
||||
use(1)
|
||||
D.overlays += image("icon"="mecha.dmi", "icon_state"="ripley-g-open")
|
||||
D.desc = "Autonomous Power Loader Unit. Its armour is enhanced with some goliath hide plates."
|
||||
if(damage_absorption["brute"] == 0.3)
|
||||
D.overlays += image("icon"="mecha.dmi", "icon_state"="ripley-g-full-open")
|
||||
D.desc = "Autonomous Power Loader Unit. It's wearing a fearsome carapace entirely composed of goliath hide plates - the pilot must be an experienced monster hunter."
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You can't improve [D] any further!</span>")
|
||||
return
|
||||
use(1)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You can't improve [D] any further!</span>")
|
||||
|
||||
/obj/item/stack/sheet/animalhide/ashdrake
|
||||
name = "ash drake hide"
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
var/list/attack_verb_on = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
hitsound = 'sound/weapons/blade1.ogg' // Probably more appropriate than the previous hitsound. -- Dave
|
||||
usesound = 'sound/weapons/blade1.ogg'
|
||||
max_integrity = 200
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30)
|
||||
resistance_flags = FIRE_PROOF
|
||||
toolspeed = 1
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
materials = list(MAT_METAL=200)
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 50
|
||||
max_integrity = 100
|
||||
amount_per_transfer_from_this = 5
|
||||
possible_transfer_amounts = list(5,10,20,30,50,70)
|
||||
volume = 70
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
attack_verb = list("stabbed", "slashed", "sliced", "cut")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
armor = list("melee" = 100, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
|
||||
max_integrity = 40
|
||||
resistance_flags = ACID_PROOF
|
||||
sharp = TRUE
|
||||
var/cooldown = 0
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
righthand_file = 'icons/mob/inhands/equipment/belt_righthand.dmi'
|
||||
slot_flags = SLOT_BELT
|
||||
attack_verb = list("whipped", "lashed", "disciplined")
|
||||
max_integrity = 300
|
||||
var/use_item_overlays = 0 // Do we have overlays for items held inside the belt?
|
||||
|
||||
/obj/item/storage/belt/update_icon()
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
slot_flags = SLOT_BACK
|
||||
slowdown = 1
|
||||
actions_types = list(/datum/action/item_action/toggle_mister)
|
||||
max_integrity = 200
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30)
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
|
||||
@@ -182,6 +182,7 @@
|
||||
attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
usesound = 'sound/items/crowbar.ogg'
|
||||
max_integrity = 200
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30)
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
@@ -231,6 +232,7 @@
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
block_chance = 75
|
||||
sharp_when_wielded = TRUE // only sharp when wielded
|
||||
max_integrity = 200
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 70)
|
||||
resistance_flags = FIRE_PROOF
|
||||
light_power = 2
|
||||
@@ -340,6 +342,7 @@
|
||||
sharp = TRUE
|
||||
no_spin_thrown = TRUE
|
||||
var/obj/item/grenade/explosive = null
|
||||
max_integrity = 200
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
|
||||
var/icon_prefix = "spearglass"
|
||||
|
||||
@@ -811,6 +814,7 @@
|
||||
force_wielded = 15
|
||||
attack_verb = list("attacked", "impaled", "pierced")
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
max_integrity = 200
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30)
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
throw_speed = 7
|
||||
throw_range = 15
|
||||
attack_verb = list("banned")
|
||||
max_integrity = 200
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 70)
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
@@ -48,6 +49,7 @@
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
block_chance = 50
|
||||
max_integrity = 200
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
@@ -74,6 +76,7 @@
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
block_chance = 50
|
||||
max_integrity = 200
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
|
||||
Reference in New Issue
Block a user