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refactor: Remove unused grill machine (#27122)
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@@ -1,29 +0,0 @@
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/obj/machinery/cooker/foodgrill
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name = "grill"
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desc = "Backyard grilling, IN SPACE."
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icon = 'icons/obj/cooking_machines.dmi'
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icon_state = "grill_off"
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thiscooktype = "grilled"
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burns = TRUE
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firechance = 20
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cooktime = 50
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foodcolor = "#A34719"
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onicon = "grill_on"
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officon = "grill_off"
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/obj/machinery/cooker/foodgrill/putIn(obj/item/In, mob/chef)
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..()
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var/image/img = new(In.icon, In.icon_state)
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img.pixel_y = 5
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overlays += img
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sleep(50)
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overlays = 0
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img.color = "#C28566"
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overlays += img
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sleep(50)
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overlays = 0
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img.color = "#A34719"
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overlays += img
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sleep(50)
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overlays = 0
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