Merge remote-tracking branch 'ParadiseSS13/master' into depot

This commit is contained in:
Kyep
2018-01-05 03:25:18 -08:00
89 changed files with 537 additions and 450 deletions
@@ -37,7 +37,7 @@
var/mob/living/carbon/human/H = M
var/obj/item/organ/internal/eyes/E = H.get_int_organ(/obj/item/organ/internal/eyes)
if(E)
E.take_damage(8, 1)
E.receive_damage(8, 1)
if(M.flash_eyes(affect_silicon = 1))
M.Stun(max(10/distance, 3))
+1 -1
View File
@@ -50,7 +50,7 @@
if(ishuman(M))
var/mob/living/carbon/human/H = M
var/obj/item/organ/external/affecting = H.get_organ("[user.hand ? "l" : "r" ]_hand")
if(affecting.take_damage( 0, 5 )) //INFERNO
if(affecting.receive_damage( 0, 5 )) //INFERNO
H.UpdateDamageIcon()
H.updatehealth()
user.visible_message("<span class='notice'>After a few attempts, [user] manages to light the [src], they however burn their finger in the process.</span>")
+2 -2
View File
@@ -47,7 +47,7 @@
if(affecting.status & ORGAN_ROBOT)
return
to_chat(H, "<span class='warning'>[src] cuts into your hand!</span>")
if(affecting.take_damage(force*0.5))
if(affecting.receive_damage(force*0.5))
H.UpdateDamageIcon()
H.updatehealth()
@@ -84,7 +84,7 @@
if(affecting.status & ORGAN_ROBOT)
return
H.Weaken(3)
if(affecting.take_damage(5, 0))
if(affecting.receive_damage(5, 0))
H.UpdateDamageIcon()
H.updatehealth()
..()
@@ -165,12 +165,12 @@
/obj/item/weapon/storage/firstaid/tactical/New()
..()
if(empty) return
new /obj/item/clothing/accessory/stethoscope( src )
new /obj/item/weapon/defibrillator/compact/combat/loaded(src)
new /obj/item/weapon/reagent_containers/hypospray/combat(src)
new /obj/item/weapon/reagent_containers/food/pill/patch/styptic(src)
new /obj/item/weapon/reagent_containers/food/pill/patch/silver_sulf(src)
new /obj/item/weapon/reagent_containers/ld50_syringe/lethal(src)
new /obj/item/weapon/reagent_containers/food/pill/patch/synthflesh(src) // Because you ain't got no time to look at what damage dey taking yo
new /obj/item/weapon/reagent_containers/food/pill/patch/synthflesh(src)
new /obj/item/weapon/reagent_containers/food/pill/patch/synthflesh(src)
new /obj/item/weapon/reagent_containers/food/pill/patch/synthflesh(src)
new /obj/item/weapon/defibrillator/compact/combat/loaded(src)
new /obj/item/clothing/glasses/hud/health/night(src)
return
@@ -1,9 +1,7 @@
/* Weapons
* Contains:
* Banhammer
* Sword
* Classic Baton
* Energy Shield
*/
/*