Fixes init on various things, as well as allowing the

map loader to safely load templates mid-run
This commit is contained in:
Crazylemon64
2016-07-07 23:52:44 -07:00
parent f0bac4c179
commit 20eee9064c
29 changed files with 149 additions and 76 deletions
+7 -6
View File
@@ -8,7 +8,7 @@
/obj/effect/landmark/New()
..()
tag = text("landmark*[]", name)
set_tag()
invisibility = 101
switch(name) //some of these are probably obsolete
@@ -105,18 +105,19 @@
..()
return QDEL_HINT_HARDDEL_NOW
/obj/effect/landmark/proc/set_tag()
tag = text("landmark*[]", name)
/obj/effect/landmark/start
name = "start"
icon = 'icons/mob/screen_gen.dmi'
icon_state = "x"
anchored = 1.0
/obj/effect/landmark/start/New()
..()
/obj/effect/landmark/start/set_tag()
tag = "start*[name]"
invisibility = 101
return 1
//Costume spawner landmarks
@@ -260,4 +261,4 @@
/obj/effect/landmark/costume/sexymime/New()
new /obj/item/clothing/mask/gas/sexymime(src.loc)
new /obj/item/clothing/under/sexymime(src.loc)
qdel(src)
qdel(src)