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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
Fixes init on various things, as well as allowing the
map loader to safely load templates mid-run
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@@ -8,7 +8,7 @@
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/obj/effect/landmark/New()
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..()
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tag = text("landmark*[]", name)
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set_tag()
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invisibility = 101
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switch(name) //some of these are probably obsolete
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@@ -105,18 +105,19 @@
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..()
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return QDEL_HINT_HARDDEL_NOW
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/obj/effect/landmark/proc/set_tag()
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tag = text("landmark*[]", name)
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/obj/effect/landmark/start
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name = "start"
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icon = 'icons/mob/screen_gen.dmi'
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icon_state = "x"
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anchored = 1.0
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/obj/effect/landmark/start/New()
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..()
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/obj/effect/landmark/start/set_tag()
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tag = "start*[name]"
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invisibility = 101
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return 1
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//Costume spawner landmarks
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@@ -260,4 +261,4 @@
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/obj/effect/landmark/costume/sexymime/New()
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new /obj/item/clothing/mask/gas/sexymime(src.loc)
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new /obj/item/clothing/under/sexymime(src.loc)
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qdel(src)
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qdel(src)
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