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Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors * 3532 compile fixes later, got runtimes on startup * Well the server loads now atleast * Take 2 * Oops
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@@ -118,10 +118,10 @@ would spawn and follow the beaker, even if it is carried or thrown.
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// will always spawn at the items location, even if it's moved.
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/* Example:
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var/datum/effect/system/steam_spread/steam = new /datum/effect/system/steam_spread() -- creates new system
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steam.set_up(5, 0, mob.loc) -- sets up variables
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OPTIONAL: steam.attach(mob)
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steam.start() -- spawns the effect
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var/datum/effect/system/steam_spread/steam = new /datum/effect/system/steam_spread() -- creates new system
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steam.set_up(5, 0, mob.loc) -- sets up variables
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OPTIONAL: steam.attach(mob)
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steam.start() -- spawns the effect
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*/
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/////////////////////////////////////////////
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/obj/effect/effect/steam
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