diff --git a/code/modules/surgery/organs/organ.dm b/code/modules/surgery/organs/organ.dm index ecede7f82b3..a59542bd2af 100644 --- a/code/modules/surgery/organs/organ.dm +++ b/code/modules/surgery/organs/organ.dm @@ -123,6 +123,8 @@ var/list/organ_cache = list() return 1 if(is_found_within(/obj/structure/closet/crate/freezer)) return 1 + if(is_found_within(/obj/machinery/clonepod)) + return 1 if(isturf(loc)) if(world.time - last_freezer_update_time > freezer_update_period) // I don't want to loop through everything in the tile constantly, especially since it'll be a pile of organs