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Add fake ambient occlusion
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@@ -334,15 +334,15 @@
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else if(h_user.l_store == src)
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h_user.unEquip(src)
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B.loc = h_user
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B.layer = 20
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B.plane = HUD_PLANE
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B.layer = ABOVE_HUD_LAYER
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B.plane = ABOVE_HUD_PLANE
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h_user.l_store = B
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h_user.update_inv_pockets()
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else if(h_user.r_store == src)
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h_user.unEquip(src)
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B.loc = h_user
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B.layer = 20
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B.plane = HUD_PLANE
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B.layer = ABOVE_HUD_LAYER
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B.plane = ABOVE_HUD_PLANE
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h_user.r_store = B
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h_user.update_inv_pockets()
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else if(h_user.head == src)
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