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Adds AI ventcrawling code, does not implement it (#29661)
* bam * push * im trolling myself * code * ok lets go * fix * improvements
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@@ -107,7 +107,7 @@
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return 0
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else
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var/play_soundeffect = 1
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if(M.environment_smash)
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if(istype(M) && M.environment_smash)
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play_soundeffect = 0
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var/obj_turf = get_turf(src) // play from the turf in case the object gets deleted mid attack
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if(M.obj_damage)
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