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Converts airlocks to have departmental based wires. (#30196)
* the majority * Update code/game/area/ss13_areas/science_areas.dm Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> --------- Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
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@@ -15,6 +15,7 @@ GLOBAL_LIST_INIT(ruin_prototypes, list(/area/ruin,
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dynamic_lighting = DYNAMIC_LIGHTING_FORCED
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ambientsounds = RUINS_SOUNDS
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sound_environment = SOUND_ENVIRONMENT_STONEROOM
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airlock_wires = ZLVL_BASED_WIRES
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/area/ruin/unpowered
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