Converts airlocks to have departmental based wires. (#30196)

* the majority

* Update code/game/area/ss13_areas/science_areas.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
This commit is contained in:
Qwertytoforty
2025-09-22 13:41:26 -04:00
committed by GitHub
parent e1d8325fbb
commit 211ccbe233
22 changed files with 205 additions and 116 deletions
+1
View File
@@ -15,6 +15,7 @@ GLOBAL_LIST_INIT(ruin_prototypes, list(/area/ruin,
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
ambientsounds = RUINS_SOUNDS
sound_environment = SOUND_ENVIRONMENT_STONEROOM
airlock_wires = ZLVL_BASED_WIRES
/area/ruin/unpowered