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things
and stuff...gonna need to get to those merge conflicts eventually. also purged all mention of internal_organs by name from the face of the earth. we have get_int_organ now...i may need to tweak shit. oh and i broke some things...
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@@ -113,7 +113,7 @@
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severity -= 1
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severity = min(max(severity, 0), 4)
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var/mob/living/carbon/human/H = C
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var/obj/item/organ/internal/eyes/E = H.internal_organs_by_name["eyes"]
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var/obj/item/organ/internal/eyes/E = H.get_int_organ(/obj/item/organ/internal/eyes)
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switch(severity)
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if(0)
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