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Makes the white telecomm ship an actual movable shuttle
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@@ -247,6 +247,25 @@ var/global/datum/shuttle_controller/shuttle_controller
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MS.warmup_time = 0
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shuttles["Syndicate"] = MS
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//Vox Shuttle.
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var/datum/shuttle/multi_shuttle/WS = new/datum/shuttle/multi_shuttle()
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WS.origin = locate(/area/shuttle/derelict/ship/start)
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WS.destinations = list(
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"NCS Cyberiad" = locate(/area/shuttle/derelict/ship/station),
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"Engineering Outpost" = locate(/area/shuttle/derelict/ship/engipost),
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)
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WS.announcer = "NSV Icarus"
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WS.arrival_message = "Attention, [station_name()], we just tracked a large medical vessel approaching the station from the telecommunications satellite. Can't fire on them without hitting the station - prepare for visitors."
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WS.departure_message = "Your guests are pulling away, [station_name()] - moving too fast for us to draw a bead on them. Looks like they're heading back to the telecommunications satellite."
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WS.interim = locate(/area/shuttle/derelict/ship/transit)
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WS.cloaked = 0
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WS.move_time = 180
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WS.warmup_time = 0
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shuttles["White Ship"] = WS
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//This is called by gameticker after all the machines and radio frequencies have been properly initialized
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/datum/shuttle_controller/proc/setup_shuttle_docks()
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