Makes the white telecomm ship an actual movable shuttle

This commit is contained in:
Tigercat2000
2015-05-14 14:55:22 -07:00
parent d62b3d3d77
commit 21b1017178
10 changed files with 253 additions and 177 deletions
+19
View File
@@ -247,6 +247,25 @@ var/global/datum/shuttle_controller/shuttle_controller
MS.warmup_time = 0
shuttles["Syndicate"] = MS
//Vox Shuttle.
var/datum/shuttle/multi_shuttle/WS = new/datum/shuttle/multi_shuttle()
WS.origin = locate(/area/shuttle/derelict/ship/start)
WS.destinations = list(
"NCS Cyberiad" = locate(/area/shuttle/derelict/ship/station),
"Engineering Outpost" = locate(/area/shuttle/derelict/ship/engipost),
)
WS.announcer = "NSV Icarus"
WS.arrival_message = "Attention, [station_name()], we just tracked a large medical vessel approaching the station from the telecommunications satellite. Can't fire on them without hitting the station - prepare for visitors."
WS.departure_message = "Your guests are pulling away, [station_name()] - moving too fast for us to draw a bead on them. Looks like they're heading back to the telecommunications satellite."
WS.interim = locate(/area/shuttle/derelict/ship/transit)
WS.cloaked = 0
WS.move_time = 180
WS.warmup_time = 0
shuttles["White Ship"] = WS
//This is called by gameticker after all the machines and radio frequencies have been properly initialized
/datum/shuttle_controller/proc/setup_shuttle_docks()