From 21b6dcbe6424a9904cdca987d1ef525d8a966182 Mon Sep 17 00:00:00 2001 From: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com> Date: Sat, 19 Apr 2025 00:31:11 +0500 Subject: [PATCH] Update megafauna.dm (#28547) --- .../mob/living/simple_animal/hostile/megafauna/megafauna.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm index ab151efa92d..9dc0364d059 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm @@ -145,7 +145,7 @@ adjustBruteLoss(50) /mob/living/simple_animal/hostile/megafauna/proc/SetRecoveryTime(buffer_time) - recovery_time = world.time + buffer_time + recovery_time = world.time + 2.5 DECISECONDS ranged_cooldown = world.time + buffer_time /// This proc is called by the HRD-MDE grenade to enrage the megafauna. This should increase the megafaunas attack speed if possible, give it new moves, or disable weak moves. This should be reverseable, and reverses on zlvl change.