From 21c1c2be76e5cfeb631cee23cf2ade4fde8cf317 Mon Sep 17 00:00:00 2001 From: "petethegoat@gmail.com" Date: Tue, 13 Dec 2011 23:16:52 +0000 Subject: [PATCH] Tiny fix for table disassembly. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2677 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/objects/tables_racks.dm | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/code/game/objects/tables_racks.dm b/code/game/objects/tables_racks.dm index 0c10b8d1d1b..8878770a712 100644 --- a/code/game/objects/tables_racks.dm +++ b/code/game/objects/tables_racks.dm @@ -133,11 +133,11 @@ TABLE AND RACK OBJECT INTERATIONS if (istype(W, /obj/item/weapon/wrench)) user << "\blue Now disassembling table" playsound(src.loc, 'Ratchet.ogg', 50, 1) - sleep(50) - new /obj/item/weapon/table_parts( src.loc ) - playsound(src.loc, 'Deconstruct.ogg', 50, 1) - //SN src = null - del(src) + if(do_after(user,50)) + new /obj/item/weapon/table_parts( src.loc ) + playsound(src.loc, 'Deconstruct.ogg', 50, 1) + //SN src = null + del(src) return if(isrobot(user))