diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 7cf869f9080..aa62c07e650 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -93,13 +93,11 @@ return TRUE /obj/item/twohanded/mob_can_equip(mob/M, slot) //Unwields twohanded items if they're equipped on the back - if(!slot_flags) - return FALSE if(wielded && slot_flags) var/obj/item/twohanded/O = M.get_inactive_hand() if(istype(O)) O.unwield(M) - return TRUE + return slot_flags /obj/item/twohanded/dropped(mob/user) ..()