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All megafauna now drop ore on death (#29169)
* All megafauna drop ore as a reward now * Fixes vetus * Apply suggestions from code review Batching lewc's changes Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> --------- Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -1,46 +0,0 @@
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/obj/structure/closet/crate/necropolis/ancient
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name = "ancient supply cache"
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/obj/structure/closet/crate/necropolis/ancient/populate_contents()
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new /obj/item/pinpointer/tendril(src) // in pinpointers, with the rest of them
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var/list/common_ore = list(
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/obj/item/stack/ore/uranium,
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/obj/item/stack/ore/silver,
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/obj/item/stack/ore/gold,
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/obj/item/stack/ore/plasma,
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/obj/item/stack/ore/titanium
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)
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for(var/res in common_ore)
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var/obj/item/stack/R = new res(src)
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R.amount = rand(15, 30)
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var/list/rare_ore = list(
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/obj/item/stack/ore/diamond,
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/obj/item/stack/ore/bluespace_crystal,
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/obj/item/stack/sheet/mineral/abductor // few ruins of it often spawn, should be fine.
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)
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for(var/res in rare_ore)
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var/obj/item/stack/R = new res(src)
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R.amount = rand(10, 15) //ash drakes drop 5, this is perfectly fine
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var/list/exquisite_ore = list(
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/obj/item/stack/ore/platinum, // The vetus can have some, as a treat
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/obj/item/stack/ore/iridium,
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/obj/item/stack/ore/palladium
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)
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for(var/ore in exquisite_ore)
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new ore(src, rand(5, 10)) // Don't want mining to step too much on explorer's toes.
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/obj/structure/closet/crate/necropolis/ancient/ex_act(severity)
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return
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/obj/structure/closet/crate/necropolis/ancient/crusher
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name = "alloyed ancient supply cache"
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/obj/structure/closet/crate/necropolis/ancient/crusher/populate_contents()
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. = ..()
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new /obj/item/crusher_trophy/adaptive_intelligence_core(src)
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@@ -1,28 +1,3 @@
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/obj/structure/closet/crate/necropolis/dragon
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name = "dragon chest"
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/obj/structure/closet/crate/necropolis/dragon/populate_contents()
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var/loot = rand(1,4)
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switch(loot)
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if(1)
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new /obj/item/melee/ghost_sword(src)
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if(2)
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new /obj/item/lava_staff(src)
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if(3)
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new /obj/item/spellbook/oneuse/sacredflame(src)
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new /obj/item/gun/magic/wand/fireball(src)
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if(4)
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new /obj/item/dragons_blood(src)
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/obj/structure/closet/crate/necropolis/dragon/crusher
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name = "firey dragon chest"
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/obj/structure/closet/crate/necropolis/dragon/crusher/populate_contents()
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. = ..()
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new /obj/item/crusher_trophy/tail_spike(src)
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// Spectral Blade
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/obj/item/melee/ghost_sword
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@@ -1,18 +1,3 @@
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/obj/structure/closet/crate/necropolis/bubblegum
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name = "bubblegum chest"
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/obj/structure/closet/crate/necropolis/bubblegum/populate_contents()
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new /obj/item/clothing/suit/space/hostile_environment(src)
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new /obj/item/clothing/head/helmet/space/hostile_environment(src)
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new /obj/item/melee/spellblade/random(src)
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/obj/structure/closet/crate/necropolis/bubblegum/crusher
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name = "bloody bubblegum chest"
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/obj/structure/closet/crate/necropolis/bubblegum/crusher/populate_contents()
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. = ..()
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new /obj/item/crusher_trophy/demon_claws(src)
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/obj/structure/closet/crate/necropolis/bubblegum/bait/populate_contents()
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return
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@@ -1,22 +1,3 @@
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//Colossus
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/obj/structure/closet/crate/necropolis/colossus
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name = "colossus chest"
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/obj/structure/closet/crate/necropolis/colossus/populate_contents()
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var/list/crystalchoices = subtypesof(/obj/machinery/anomalous_crystal)
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var/random_crystal = pick(crystalchoices)
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var/list/choices = list(/obj/item/organ/internal/vocal_cords/colossus, /obj/item/organ/internal/eyes/cybernetic/eyesofgod, random_crystal)
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for(var/I in 1 to 2)
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var/loot = pick_n_take(choices)
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new loot(src)
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/obj/structure/closet/crate/necropolis/colossus/crusher
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name = "angelic colossus chest"
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/obj/structure/closet/crate/necropolis/colossus/crusher/populate_contents()
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. = ..()
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new /obj/item/crusher_trophy/blaster_tubes(src)
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///Anomolous Crystal///
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/obj/machinery/anomalous_crystal
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