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Merge pull request #4835 from Fox-McCloud/sniping-nukies
Adds Sniper Rifle to Nuke Ops Uplink
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@@ -1,4 +1,4 @@
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/obj/item/weapon/gun/projectile/sniper_rifle
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/obj/item/weapon/gun/projectile/automatic/sniper_rifle
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name = "sniper rifle"
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desc = "the kind of gun that will leave you crying for mummy before you even realise your leg's missing"
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icon_state = "sniper"
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@@ -7,6 +7,7 @@
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weapon_weight = WEAPON_MEDIUM
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mag_type = /obj/item/ammo_box/magazine/sniper_rounds
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fire_delay = 40
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burst_size = 1
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origin_tech = "combat=8"
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can_unsuppress = 1
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can_suppress = 1
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@@ -14,14 +15,15 @@
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zoomable = TRUE
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zoom_amt = 7 //Long range, enough to see in front of you, but no tiles behind you.
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slot_flags = SLOT_BACK
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action_button_name = null
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/obj/item/weapon/gun/projectile/sniper_rifle/update_icon()
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/obj/item/weapon/gun/projectile/automatic/sniper_rifle/update_icon()
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if(magazine)
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icon_state = "sniper-mag"
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else
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icon_state = "sniper"
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/obj/item/weapon/gun/projectile/sniper_rifle/syndicate
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/obj/item/weapon/gun/projectile/automatic/sniper_rifle/syndicate
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name = "syndicate sniper rifle"
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desc = "Syndicate flavoured sniper rifle, it packs quite a punch, a punch to your face"
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origin_tech = "combat=8;syndicate=4"
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