diff --git a/baystation12.dme b/baystation12.dme index 98f34cf1d09..b215b4ab325 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -150,6 +150,9 @@ #define FILE_DIR "code/WorkInProgress/mapload" #define FILE_DIR "code/WorkInProgress/Mini" #define FILE_DIR "code/WorkInProgress/organs" +#define FILE_DIR "code/WorkInProgress/Ported" +#define FILE_DIR "code/WorkInProgress/Ported/Bureaucracy" +#define FILE_DIR "code/WorkInProgress/Ported/ZeroPoint" #define FILE_DIR "code/WorkInProgress/SkyMarshal" #define FILE_DIR "code/WorkInProgress/Tastyfish" #define FILE_DIR "code/WorkInProgress/virus2" @@ -174,6 +177,7 @@ #define FILE_DIR "icons/vending_icons" #define FILE_DIR "interface" #define FILE_DIR "maps" +#define FILE_DIR "maps/backup" #define FILE_DIR "sound" #define FILE_DIR "sound/ambience" #define FILE_DIR "sound/announcer" @@ -1033,16 +1037,20 @@ #include "code\modules\water\components\unary\unary_water_base.dm" #include "code\WorkInProgress\AI_Visibility.dm" #include "code\WorkInProgress\buildmode.dm" -#include "code\WorkInProgress\copier.dm" #include "code\WorkInProgress\detective_work.dm" #include "code\WorkInProgress\explosion_particles.dm" -#include "code\WorkInProgress\filing.dm" #include "code\WorkInProgress\mapload\dmm_suite.dm" #include "code\WorkInProgress\mapload\reader.dm" #include "code\WorkInProgress\Mini\atmos_control.dm" #include "code\WorkInProgress\Mini\customitems.dm" +#include "code\WorkInProgress\Ported\head.dm" +#include "code\WorkInProgress\Ported\policetape.dm" +#include "code\WorkInProgress\Ported\Bureaucracy\copier.dm" +#include "code\WorkInProgress\Ported\Bureaucracy\filing.dm" +#include "code\WorkInProgress\Ported\ZeroPoint\Laser2.dm" +#include "code\WorkInProgress\Ported\ZeroPoint\LaserComputer.dm" +#include "code\WorkInProgress\Ported\ZeroPoint\SuperMatter.dm" #include "code\WorkInProgress\SkyMarshal\coatrack.dm" -#include "code\WorkInProgress\SkyMarshal\policetape.dm" #include "code\WorkInProgress\SkyMarshal\traitoritems.dm" #include "code\WorkInProgress\SkyMarshal\wardrobes.dm" #include "code\WorkInProgress\Tastyfish\Eliza.dm" diff --git a/code/WorkInProgress/SkyMarshal/policetape.dm b/code/WorkInProgress/SkyMarshal/policetape.dm deleted file mode 100644 index 8e0e1e094bc..00000000000 --- a/code/WorkInProgress/SkyMarshal/policetape.dm +++ /dev/null @@ -1,167 +0,0 @@ -/obj/item/policetaperoll/attack_self(mob/user as mob) - if(icon_state == "rollstart") - tapestartx = src.loc.x - tapestarty = src.loc.y - tapestartz = src.loc.z - usr << "\blue You place the first end of the police tape." - icon_state = "rollstop" - else - tapeendx = src.loc.x - tapeendy = src.loc.y - tapeendz = src.loc.z - var/tapetest = 0 - if(tapestartx == tapeendx && tapestarty > tapeendy && tapestartz == tapeendz) - for(var/Y=tapestarty,Y>=tapeendy,Y--) - var/turf/T = get_turf(locate(tapestartx,Y,tapestartz)) - if(T.density == 1) - usr << "\blue You can't run police tape through a wall!" - icon_state = "rollstart" - return - for(var/Y=tapestarty,Y>=tapeendy,Y--) - var/turf/T = get_turf(locate(tapestartx,Y,tapestartz)) - for(var/obj/item/policetape/Ptest in T) - if(Ptest.icon_state == "vertical") - tapetest = 1 - if(tapetest != 1) - var/obj/item/policetape/P = new/obj/item/policetape(tapestartx,Y,tapestartz) - P.loc = locate(tapestartx,Y,tapestartz) - P.icon_state = "vertical" - usr << "\blue You finish placing the police tape." //Git Test - - if(tapestartx == tapeendx && tapestarty < tapeendy && tapestartz == tapeendz) - for(var/Y=tapestarty,Y<=tapeendy,Y++) - var/turf/T = get_turf(locate(tapestartx,Y,tapestartz)) - if(T.density == 1) - usr << "\blue You can't run police tape through a wall!" - icon_state = "rollstart" - return - for(var/Y=tapestarty,Y<=tapeendy,Y++) - var/turf/T = get_turf(locate(tapestartx,Y,tapestartz)) - for(var/obj/item/policetape/Ptest in T) - if(Ptest.icon_state == "vertical") - tapetest = 1 - if(tapetest != 1) - var/obj/item/policetape/P = new/obj/item/policetape(tapestartx,Y,tapestartz) - P.loc = locate(tapestartx,Y,tapestartz) - P.icon_state = "vertical" - usr << "\blue You finish placing the police tape." - - if(tapestarty == tapeendy && tapestartx > tapeendx && tapestartz == tapeendz) - for(var/X=tapestartx,X>=tapeendx,X--) - var/turf/T = get_turf(locate(X,tapestarty,tapestartz)) - if(T.density == 1) - usr << "\blue You can't run police tape through a wall!" - icon_state = "rollstart" - return - for(var/X=tapestartx,X>=tapeendx,X--) - var/turf/T = get_turf(locate(X,tapestarty,tapestartz)) - for(var/obj/item/policetape/Ptest in T) - if(Ptest.icon_state == "horizontal") - tapetest = 1 - if(tapetest != 1) - var/obj/item/policetape/P = new/obj/item/policetape(X,tapestarty,tapestartz) - P.loc = locate(X,tapestarty,tapestartz) - P.icon_state = "horizontal" - usr << "\blue You finish placing the police tape." - - if(tapestarty == tapeendy && tapestartx < tapeendx && tapestartz == tapeendz) - for(var/X=tapestartx,X<=tapeendx,X++) - var/turf/T = get_turf(locate(X,tapestarty,tapestartz)) - if(T.density == 1) - usr << "\blue You can't run police tape through a wall!" - icon_state = "rollstart" - return - for(var/X=tapestartx,X<=tapeendx,X++) - var/turf/T = get_turf(locate(X,tapestarty,tapestartz)) - for(var/obj/item/policetape/Ptest in T) - if(Ptest.icon_state == "horizontal") - tapetest = 1 - if(tapetest != 1) - var/obj/item/policetape/P = new/obj/item/policetape(X,tapestarty,tapestartz) - P.loc = locate(X,tapestarty,tapestartz) - P.icon_state = "horizontal" - usr << "\blue You finish placing the police tape." - - if(tapestarty != tapeendy && tapestartx != tapeendx) - usr << "\blue Police tape can only be laid horizontally or vertically." - icon_state = "rollstart" - -/obj/item/policetape/Bumped(M as mob) - if(src.allowed(M)) - var/turf/T = get_turf(src) - M:loc = T - -/obj/item/policetape/CanPass(atom/movable/mover, turf/target, height=0, air_group=0) - if(air_group || (height==0)) return 1 - - if ((mover.flags & 2 || istype(mover, /obj/effect/meteor) || mover.throwing == 1) ) - return 1 - else - return 0 - -/obj/item/policetape/attackby(obj/item/weapon/W as obj, mob/user as mob) - breaktape(W, user) - -/obj/item/policetape/attack_hand(mob/user as mob) - breaktape(null, user) - -/obj/item/policetape/attack_paw(mob/user as mob) - breaktape(/obj/item/weapon/wirecutters,user) - -/obj/item/policetape/proc/breaktape(obj/item/weapon/W as obj, mob/user as mob) - if(user.a_intent == "help" && ((!is_sharp(W) && src.allowed(user)) ||(!is_cut(W) && !src.allowed(user)))) - user << "You can't break the tape with that!" - return - user.show_viewers(text("\blue [] breaks the police tape!", user)) - var/OX = src.x - var/OY = src.y - if(src.icon_state == "horizontal") - var/N = 0 - var/X = OX + 1 - var/turf/T = src.loc - while(N != 1) - N = 1 - T = locate(X,T.y,T.z) - for (var/obj/item/policetape/P in T) - N = 0 - if(P.icon_state == "horizontal") - del(P) - X += 1 - - X = OX - 1 - N = 0 - while(N != 1) - N = 1 - T = locate(X,T.y,T.z) - for (var/obj/item/policetape/P in T) - N = 0 - if(P.icon_state == "horizontal") - del(P) - X -= 1 - - if(src.icon_state == "vertical") - var/N = 0 - var/Y = OY + 1 - var/turf/T = src.loc - while(N != 1) - N = 1 - T = locate(T.x,Y,T.z) - for (var/obj/item/policetape/P in T) - N = 0 - if(P.icon_state == "vertical") - del(P) - Y += 1 - - Y = OY - 1 - N = 0 - while(N != 1) - N = 1 - T = locate(T.x,Y,T.z) - for (var/obj/item/policetape/P in T) - N = 0 - if(P.icon_state == "vertical") - del(P) - Y -= 1 - - del(src) - return diff --git a/code/WorkInProgress/SkyMarshal/wardrobes.dm b/code/WorkInProgress/SkyMarshal/wardrobes.dm index 1200865bd21..80c0c6c310f 100644 --- a/code/WorkInProgress/SkyMarshal/wardrobes.dm +++ b/code/WorkInProgress/SkyMarshal/wardrobes.dm @@ -3,6 +3,7 @@ desc = "Seems to have everything I need for my job in it, sweet." icon = 'suits.dmi' icon_state = "wardrobe" + item_state = "wardrobe" w_class = 4 var descriptor = "various clothing." diff --git a/code/WorkInProgress/copier.dm b/code/WorkInProgress/copier.dm deleted file mode 100644 index 9f933b822dd..00000000000 --- a/code/WorkInProgress/copier.dm +++ /dev/null @@ -1,156 +0,0 @@ -// Contains: copy machine - -/obj/machinery/copier - name = "Copy Machine" - icon = 'bureaucracy.dmi' - icon_state = "copier" - density = 1 - anchored = 1 - var/num_copies = 1 // number of copies selected, will be maintained between jobs - var/copying = 0 // are we copying - var/job_num_copies = 0 // number of copies remaining - var/top_open = 1 // the top is open - var/obj/item/weapon/template // the paper OR photo being scanned - var/copy_wait = 0 // wait for current page to finish - var/max_copies = 10 // MAP EDITOR: can set the number of max copies, possibly to 5 or something for public, more for QM, robutist, etc. - -/obj/machinery/copier/New() - ..() - update() - -/obj/machinery/copier/attackby(obj/item/weapon/O as obj, mob/user as mob) - if(!top_open) - return - - if (istype(O, /obj/item/weapon/paper) || istype(O, /obj/item/weapon/photo)) - // put it inside - template = O - usr.drop_item() - O.loc = src - top_open = 0 - update() - updateDialog() - -/obj/machinery/copier/attack_paw(user as mob) - return src.attack_hand(user) - -/obj/machinery/copier/attack_ai(user as mob) - return src.attack_hand(user) - -/obj/machinery/copier/attack_hand(user as mob) - // da UI - var/dat - if(..()) - return - - if(src.stat) - user << "[name] does not seem to be responding to your button mashing." - return - - /* - if(top_open) - user << "[name] beeps, \"Please place a paper on top and close the lid.\"" - return - */ - - dat = "Copy MachineXeno Corp. Copying Machine
" - - if(copying) - dat += "[job_num_copies] copies remaining.

" - dat += "Cancel" - else - if(!top_open) - dat += "Open Top

" - - dat += "Number of Copies: " - - dat += "-" - dat += "-" - dat += " [num_copies] " - dat += "+" - dat += "+

" - - if(template) - dat += "Copy" - else - dat += "No paper to be copied.
" - dat += "Please place a paper or photograph on top and close the lid.
" - - dat += "
" - - user << browse(dat, "window=copy_machine") - onclose(user, "copy_machine") - -/obj/machinery/copier/proc/update() - if(top_open) - icon_state = "copier_o" - else if(copying) - icon_state = "copier_s" - else - icon_state = "copier" - -/obj/machinery/copier/Topic(href, href_list) - if(..()) - return - usr.machine = src - src.add_fingerprint(usr) - - if(href_list["num"]) - num_copies += text2num(href_list["num"]) - if(num_copies < 1) - num_copies = 1 - else if(num_copies > max_copies) - num_copies = max_copies - updateDialog() - if(href_list["open"]) - template.loc = src.loc - template = null - top_open = 1 - updateDialog() - update() - if(href_list["copy"]) - copying = 1 - job_num_copies = num_copies - update() - updateDialog() - if(href_list["cancel"]) - copying = 0 - job_num_copies = 0 - update() - updateDialog() - -/obj/machinery/copier/process() - if(src.stat) - usr << "[name] does not seem to be responding to your button mashing." - return - - if(copying && !copy_wait) - copy_wait = 1 - // make noise - playsound(src, 'polaroid1.ogg', 50, 1) - spawn(5) - if(!copying) - return // user cancelled - - if(istype(template, /obj/item/weapon/paper)) - // make duplicate paper - var/obj/item/weapon/paper/P = new(src.loc) - P.name = template.name - P.info = template:info - P.stamped = template:stamped - P.icon_state = template.icon_state - else if(istype(template, /obj/item/weapon/photo)) - // make duplicate photo - var/obj/item/weapon/photo/P = new(src.loc) - P.name = template.name - P.desc = template.desc - P.icon = template.icon - - // copy counting stuff - job_num_copies -= 1 - if(job_num_copies == 0) - usr << "[name] beeps happily." - copying = 0 - update() - updateDialog() - copy_wait = 0 \ No newline at end of file diff --git a/code/WorkInProgress/filing.dm b/code/WorkInProgress/filing.dm deleted file mode 100644 index 5f6363dadc6..00000000000 --- a/code/WorkInProgress/filing.dm +++ /dev/null @@ -1,23 +0,0 @@ -/obj/structure/filingcabinet - name = "Filing Cabinet" - desc = "A large cabinet with drawers." - icon = 'computer.dmi' - icon_state = "messyfiles" - density = 1 - anchored = 1 - -/obj/structure/filingcabinet/attackby(obj/item/weapon/paper/P,mob/M) - if(istype(P)) - M << "You put the [P] in the [src]." - M.drop_item() - P.loc = src - else - M << "You can't put a [P] in the [src]!" - -/obj/structure/filingcabinet/attack_hand(mob/user) - if(src.contents.len <= 0) - user << "The [src] is empty." - return - var/obj/item/weapon/paper/P = input(user,"Choose a sheet to take out.","[src]", "Cancel") as null|obj in src.contents - if(in_range(src,user)) - P.loc = user.loc \ No newline at end of file diff --git a/code/datums/sun.dm b/code/datums/sun.dm index 693cd69c156..d701ad4c5e7 100644 --- a/code/datums/sun.dm +++ b/code/datums/sun.dm @@ -42,7 +42,7 @@ for(var/obj/machinery/power/tracker/T in machines) - T.set_angle(angle) + T.set_angle() for(var/obj/machinery/power/solar/S in machines) if(S.control) diff --git a/code/defines/mob/mob.dm b/code/defines/mob/mob.dm index c73b44236ab..47daf9254fa 100644 --- a/code/defines/mob/mob.dm +++ b/code/defines/mob/mob.dm @@ -245,6 +245,7 @@ the mob is also allowed to move without any sort of restriction. For instance, i var/UI = 'screen1_old.dmi' // For changing the UI from preferences // var/obj/effect/organstructure/organStructure = null //for dem organs + var/list/organs = list( ) //List of organs. /mob/proc/contract_disease(var/datum/disease/virus, var/skip_this = 0, var/force_species_check=1) diff --git a/code/game/communications.dm b/code/game/communications.dm index 3db0bca16c6..fcf45c668eb 100644 --- a/code/game/communications.dm +++ b/code/game/communications.dm @@ -97,6 +97,10 @@ On the map: 1455 for AI access */ +/proc/radioalert(var/message,var/from) + var/obj/item/device/radio/intercom/a = new /obj/item/device/radio/intercom(null) + a.autosay(message,from) + var/list/radiochannels = list( "Common" = 1459, "Science" = 1351, diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index efd4167b15e..9cef526ae52 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -1,5 +1,5 @@ var/global/datum/controller/gameticker/ticker - +var/datum/roundinfo/roundinfo = new() #define GAME_STATE_PREGAME 1 #define GAME_STATE_SETTING_UP 2 #define GAME_STATE_PLAYING 3 diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm index 1fe28172088..ebaaccf0445 100644 --- a/code/game/gamemodes/malfunction/Malf_Modules.dm +++ b/code/game/gamemodes/malfunction/Malf_Modules.dm @@ -152,6 +152,7 @@ rcd light flash thingy on matter drain src.possible_modules += new /datum/AI_Module/small/interhack src.possible_modules += new /datum/AI_Module/small/blackout src.possible_modules += new /datum/AI_Module/small/reactivate_camera + return /datum/AI_Module/module_picker/proc/use(user as mob) var/dat diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 94e5d0dc42e..772988fdc82 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -201,4 +201,19 @@ for(var/t in organs) if (istype(organs[text("[]", t)], /datum/organ/external)) L += organs[text("[]", t)] - return L \ No newline at end of file + return L + +/mob/living/carbon/proc/UpdateDamage() + + if (!(istype(src, /mob/living/carbon/human))) //Added by Strumpetplaya - Invincible Monkey Fix + return //Possibly helps with other invincible mobs like Aliens? + var/list/L = list( ) + for(var/t in organs) + if (istype(organs[text("[]", t)], /datum/organ/external)) + L += organs[text("[]", t)] + bruteloss = 0 + fireloss = 0 + for(var/datum/organ/external/O in L) + bruteloss += O.get_damage_brute() + fireloss += O.get_damage_fire() + return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index a8f7ee216f5..b1887e75d46 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -54,7 +54,6 @@ var/mutantrace = null - var/list/organs = list() var/bloodloss = 0 var/debug_leftarm var/debug_lefthand diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm index 40bac18b91c..cbde6f02a06 100644 --- a/code/modules/mob/living/carbon/monkey/monkey.dm +++ b/code/modules/mob/living/carbon/monkey/monkey.dm @@ -22,6 +22,40 @@ if(name == "monkey") name = text("monkey ([rand(1, 1000)])") real_name = name + var/datum/organ/external/chest/chest = new /datum/organ/external/chest( src ) + chest.owner = src + var/datum/organ/external/groin/groin = new /datum/organ/external/groin( src ) + groin.owner = src + var/datum/organ/external/head/head = new /datum/organ/external/head( src ) + head.owner = src + var/datum/organ/external/l_arm/l_arm = new /datum/organ/external/l_arm( src ) + l_arm.owner = src + var/datum/organ/external/r_arm/r_arm = new /datum/organ/external/r_arm( src ) + r_arm.owner = src + var/datum/organ/external/l_hand/l_hand = new /datum/organ/external/l_hand( src ) + l_hand.owner = src + var/datum/organ/external/r_hand/r_hand = new /datum/organ/external/r_hand( src ) + r_hand.owner = src + var/datum/organ/external/l_leg/l_leg = new /datum/organ/external/l_leg( src ) + l_leg.owner = src + var/datum/organ/external/r_leg/r_leg = new /datum/organ/external/r_leg( src ) + r_leg.owner = src + var/datum/organ/external/l_foot/l_foot = new /datum/organ/external/l_foot( src ) + l_foot.owner = src + var/datum/organ/external/r_foot/r_foot = new /datum/organ/external/r_foot( src ) + r_foot.owner = src + + organs["chest"] = chest + organs["groin"] = groin + organs["head"] = head + organs["l_arm"] = l_arm + organs["r_arm"] = r_arm + organs["l_hand"] = l_hand + organs["r_hand"] = r_hand + organs["l_leg"] = l_leg + organs["r_leg"] = r_leg + organs["l_foot"] = l_foot + organs["r_foot"] = r_foot ..() return diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index 86d4493df80..5c36584c435 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -232,9 +232,7 @@ var/global/list/uneatable = list( if (istype(A,/mob/living))//Mobs get gibbed gain = 20 if(istype(A,/mob/living/carbon/human)) - if(A:mind) - if((A:mind:assigned_role == "Station Engineer") || (A:mind:assigned_role == "Chief Engineer") ) - gain = 100 + gain = 100 spawn() A:gib() sleep(1) diff --git a/code/modules/power/tracker.dm b/code/modules/power/tracker.dm index 9fc73c98b35..efaac149680 100644 --- a/code/modules/power/tracker.dm +++ b/code/modules/power/tracker.dm @@ -16,8 +16,8 @@ // called by datum/sun/calc_position() as sun's angle changes - proc/set_angle(var/angle) - sun_angle = angle + proc/set_angle() + var/angle = sun.angle //set icon dir to show sun illumination dir = turn(NORTH, -angle - 22.5) // 22.5 deg bias ensures, e.g. 67.5-112.5 is EAST diff --git a/maps/uterus.dmm b/maps/uterus.dmm index 700936e73b6..cdd4075fc42 100644 --- a/maps/uterus.dmm +++ b/maps/uterus.dmm @@ -304,7 +304,7 @@ "afR" = (/obj/item/weapon/hand_tele,/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "afS" = (/obj/item/weapon/soap/deluxe,/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "afT" = (/obj/item/weapon/camera_test,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/structure/table/woodentable,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) -"afU" = (/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/melee/chainofcommand,/obj/machinery/light_switch{pixel_y = 24},/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) +"afU" = (/obj/machinery/recharger{pixel_y = 4},/obj/machinery/light_switch{pixel_y = 24},/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "afV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "afW" = (/obj/machinery/light/lamp{pixel_x = 4; pixel_y = 1},/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) "afX" = (/obj/machinery/computer/card,/obj/item/weapon/card/id/captains_spare,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain) @@ -4466,7 +4466,7 @@ "bHT" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) "bHU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) "bHV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/tdome) -"bHW" = (/obj/structure/rack,/obj/item/clothing/head/that,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/suit/wcoat,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding) +"bHW" = (/obj/structure/rack,/obj/item/clothing/head/that,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/suit/storage/wcoat,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding) "bHX" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/holding) "bHY" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) "bHZ" = (/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)