From 22751fb776cd6e296c3f41c84079636c5d3dbfdf Mon Sep 17 00:00:00 2001 From: Mitchs98 Date: Mon, 9 Oct 2023 14:43:15 -0500 Subject: [PATCH] Properly informs CQC Headkick does Brain Damage (#22722) * the informationing * Wording change. Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> --------- Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> --- code/modules/martial_arts/combos/cqc/kick.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/martial_arts/combos/cqc/kick.dm b/code/modules/martial_arts/combos/cqc/kick.dm index c9e48579244..44e003216f6 100644 --- a/code/modules/martial_arts/combos/cqc/kick.dm +++ b/code/modules/martial_arts/combos/cqc/kick.dm @@ -1,7 +1,7 @@ /datum/martial_combo/cqc/kick name = "CQC Kick" steps = list(MARTIAL_COMBO_STEP_HARM, MARTIAL_COMBO_STEP_HARM) - explaination_text = "Knocks opponent away and slows them. Will instead deal massive stamina damage, and mute opponents who are on the ground." + explaination_text = "Knocks opponent away and slows them. Will instead deal massive stamina damage, inflict minor brain damage, and mute opponents who are on the ground." /datum/martial_combo/cqc/kick/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA) . = MARTIAL_COMBO_FAIL