Standardize HULK.

Conflicts:
	code/game/mecha/mecha.dm
	code/game/objects/items/weapons/swords_axes_etc.dm
This commit is contained in:
Rob Nelson
2014-01-21 22:45:40 -05:00
committed by ZomgPonies
parent 5784cf61df
commit 22a2df1115
35 changed files with 62 additions and 57 deletions
+1 -1
View File
@@ -64,7 +64,7 @@
if(shock(user, 70))
return
if(HULK in user.mutations)
if(M_HULK in user.mutations)
health -= 5
else
health -= 3
+4 -4
View File
@@ -380,7 +380,7 @@
destroy()
/obj/structure/table/attack_paw(mob/user)
if(HULK in user.mutations)
if(M_HULK in user.mutations)
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
visible_message("<span class='danger'>[user] smashes the [src] apart!</span>")
destroy()
@@ -398,7 +398,7 @@
/obj/structure/table/attack_hand(mob/user)
if(HULK in user.mutations)
if(M_HULK in user.mutations)
visible_message("<span class='danger'>[user] smashes [src] apart!</span>")
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
destroy()
@@ -848,14 +848,14 @@
/obj/structure/table/attack_hand(mob/user)
if(HULK in user.mutations)
if(M_HULK in user.mutations)
visible_message("<span class='danger'>[user] smashes [src] apart!</span>")
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
destroy()
/obj/structure/rack/attack_paw(mob/user)
if(HULK in user.mutations)
if(M_HULK in user.mutations)
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
visible_message("<span class='danger'>[user] smashes [src] apart!</span>")
destroy()
+1 -1
View File
@@ -122,7 +122,7 @@
/obj/structure/window/attack_hand(mob/user as mob)
if(HULK in user.mutations)
if(M_HULK in user.mutations)
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!"))
user.visible_message("<span class='danger'>[user] smashes through [src]!</span>")
new /obj/item/weapon/shard(loc)