From 22d8c8bd93a560cf464c672633049e39c6b78c1b Mon Sep 17 00:00:00 2001 From: Aurorablade Date: Sat, 5 Dec 2015 00:27:26 -0500 Subject: [PATCH] Raanged guardian click delay --- code/modules/mob/living/simple_animal/guardian/guardian.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/mob/living/simple_animal/guardian/guardian.dm b/code/modules/mob/living/simple_animal/guardian/guardian.dm index 5acf61d6813..f640f90fa93 100644 --- a/code/modules/mob/living/simple_animal/guardian/guardian.dm +++ b/code/modules/mob/living/simple_animal/guardian/guardian.dm @@ -456,6 +456,7 @@ projectilesound = 'sound/effects/hit_on_shattered_glass.ogg' ranged = 1 range = 13 + ranged_cooldown_cap = 1 playstyle_string = "As a ranged type, you have only light damage resistance, but are capable of spraying shards of crystal at incredibly high speed. You can also deploy surveillance snares to monitor enemy movement. Finally, you can switch to scout mode, in which you can't attack, but can move without limit." magic_fluff_string = "..And draw the Sentinel, an alien master of ranged combat." tech_fluff_string = "Boot sequence complete. Ranged combat modules active. Holoparasite swarm online."