SSMapping

This commit is contained in:
AffectedArc07
2019-04-14 16:56:06 +01:00
parent 5054a30038
commit 2304cf0f6f
3 changed files with 38 additions and 22 deletions
-22
View File
@@ -36,29 +36,7 @@ var/global/pipe_processing_killed = 0
return QDEL_HINT_HARDDEL_NOW
/datum/controller/game_controller/proc/setup()
preloadTemplates()
if(!config.disable_away_missions)
createRandomZlevel()
// Create 6 extra space levels to put space ruins on
if(!config.disable_space_ruins)
var/timer = start_watch()
log_startup_progress("Creating random space levels...")
seedRuins(level_name_to_num(EMPTY_AREA), rand(0, 3), /area/space, space_ruins_templates)
log_startup_progress("Loaded random space levels in [stop_watch(timer)]s.")
// load in extra levels of space ruins
var/num_extra_space = rand(config.extra_space_ruin_levels_min, config.extra_space_ruin_levels_max)
for(var/i = 1, i <= num_extra_space, i++)
var/zlev = space_manager.add_new_zlevel("[EMPTY_AREA] #[i]", linkage = CROSSLINKED)
seedRuins(zlev, rand(0, 3), /area/space, space_ruins_templates)
space_manager.do_transition_setup()
setupfactions()
setup_economy()
for(var/i=0, i<max_secret_rooms, i++)
make_mining_asteroid_secret()
populate_spawn_points()
+37
View File
@@ -0,0 +1,37 @@
SUBSYSTEM_DEF(mapping)
name = "Mapping"
init_order = 12
flags = SS_NO_FIRE
/datum/controller/subsystem/mapping/New()
NEW_SS_GLOBAL(SSmapping)
return ..()
/datum/controller/subsystem/mapping/Initialize(timeofday)
// Load all Z level templates
preloadTemplates()
// Pick a random away mission.
if(!config.disable_away_missions)
createRandomZlevel()
// Seed space ruins
if(!config.disable_space_ruins)
var/timer = start_watch()
log_startup_progress("Creating random space levels...")
seedRuins(level_name_to_num(EMPTY_AREA), rand(0, 3), /area/space, space_ruins_templates)
log_startup_progress("Loaded random space levels in [stop_watch(timer)]s.")
// load in extra levels of space ruins
var/num_extra_space = rand(config.extra_space_ruin_levels_min, config.extra_space_ruin_levels_max)
for(var/i = 1, i <= num_extra_space, i++)
var/zlev = space_manager.add_new_zlevel("[EMPTY_AREA] #[i]", linkage = CROSSLINKED)
seedRuins(zlev, rand(0, 3), /area/space, space_ruins_templates)
// Setup the Z-level linkage
space_manager.do_transition_setup()
// Populate mining Z-level hidden rooms
for(var/i=0, i<max_secret_rooms, i++)
make_mining_asteroid_secret()
/datum/controller/subsystem/mapping/Recover()
flags |= SS_NO_INIT