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Merge conflict fix
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@@ -8,14 +8,12 @@
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slot_flags = SLOT_BACK
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hitsound = 'sound/weapons/smash.ogg'
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w_class = WEIGHT_CLASS_NORMAL
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pressure_resistance = ONE_ATMOSPHERE*5
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force = 5.0
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throwforce = 10.0
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throw_speed = 1
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throw_range = 4
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 0)
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actions_types = list(/datum/action/item_action/set_internals)
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var/datum/gas_mixture/air_contents = null
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var/distribute_pressure = ONE_ATMOSPHERE
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@@ -143,7 +141,7 @@
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/obj/item/weapon/tank/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, force_open)
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ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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