Merge pull request #11511 from Markolie/lighting

Make the lighting plane master respect client color and other lighting fixes
This commit is contained in:
Fox McCloud
2019-05-15 20:42:44 -04:00
committed by GitHub
6 changed files with 29 additions and 21 deletions
@@ -14,7 +14,6 @@ var/global/list/image/splatter_cache = list()
icon = 'icons/effects/blood.dmi'
icon_state = "mfloor1"
random_icon_states = list("mfloor1", "mfloor2", "mfloor3", "mfloor4", "mfloor5", "mfloor6", "mfloor7")
appearance_flags = NO_CLIENT_COLOR
blood_DNA = list()
var/base_icon = 'icons/effects/blood.dmi'
var/blood_state = BLOOD_STATE_HUMAN
@@ -155,7 +154,6 @@ var/global/list/image/splatter_cache = list()
layer = TURF_LAYER
random_icon_states = null
blood_DNA = list()
appearance_flags = NO_CLIENT_COLOR
var/list/existing_dirs = list()
/obj/effect/decal/cleanable/trail_holder/can_bloodcrawl_in()