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Merge pull request #11511 from Markolie/lighting
Make the lighting plane master respect client color and other lighting fixes
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@@ -14,7 +14,6 @@ var/global/list/image/splatter_cache = list()
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icon = 'icons/effects/blood.dmi'
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icon_state = "mfloor1"
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random_icon_states = list("mfloor1", "mfloor2", "mfloor3", "mfloor4", "mfloor5", "mfloor6", "mfloor7")
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appearance_flags = NO_CLIENT_COLOR
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blood_DNA = list()
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var/base_icon = 'icons/effects/blood.dmi'
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var/blood_state = BLOOD_STATE_HUMAN
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@@ -155,7 +154,6 @@ var/global/list/image/splatter_cache = list()
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layer = TURF_LAYER
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random_icon_states = null
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blood_DNA = list()
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appearance_flags = NO_CLIENT_COLOR
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var/list/existing_dirs = list()
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/obj/effect/decal/cleanable/trail_holder/can_bloodcrawl_in()
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