fixes simple_animals using FEA instead of ZAS

i can't believe after all this time animals still use FEA instead of ZAS.
this should fix the "random" animal deaths.
Conflicts:
	code/modules/mob/living/simple_animal/simple_animal.dm
This commit is contained in:
Walter0o
2014-07-20 05:58:01 -04:00
committed by ZomgPonies
parent f701f5d6dd
commit 238c198def
@@ -154,47 +154,41 @@
var/atmos_suitable = 1
var/atom/A = src.loc
if(isturf(A))
if(istype(A,/turf))
var/turf/T = A
var/areatemp = T.temperature
if( abs(areatemp - bodytemperature) > 40 )
var/diff = areatemp - bodytemperature
diff = diff / 5
//world << "changed from [bodytemperature] by [diff] to [bodytemperature + diff]"
bodytemperature += diff
if(istype(T,/turf/simulated))
var/turf/simulated/ST = T
if(ST.air)
var/tox = ST.air.toxins
var/oxy = ST.air.oxygen
var/n2 = ST.air.nitrogen
var/co2 = ST.air.carbon_dioxide
var/datum/gas_mixture/Environment = T.return_air()
if(min_oxy)
if(oxy < min_oxy)
atmos_suitable = 0
if(max_oxy)
if(oxy > max_oxy)
atmos_suitable = 0
if(min_tox)
if(tox < min_tox)
atmos_suitable = 0
if(max_tox)
if(tox > max_tox)
atmos_suitable = 0
if(min_n2)
if(n2 < min_n2)
atmos_suitable = 0
if(max_n2)
if(n2 > max_n2)
atmos_suitable = 0
if(min_co2)
if(co2 < min_co2)
atmos_suitable = 0
if(max_co2)
if(co2 > max_co2)
atmos_suitable = 0
if(Environment)
if( abs(Environment.temperature - bodytemperature) > 40 )
bodytemperature += ((Environment.temperature - bodytemperature) / 5)
if(min_oxy)
if(Environment.oxygen < min_oxy)
atmos_suitable = 0
if(max_oxy)
if(Environment.oxygen > max_oxy)
atmos_suitable = 0
if(min_tox)
if(Environment.plasma < min_tox)
atmos_suitable = 0
if(max_tox)
if(Environment.plasma > max_tox)
atmos_suitable = 0
if(min_n2)
if(Environment.nitrogen < min_n2)
atmos_suitable = 0
if(max_n2)
if(Environment.nitrogen > max_n2)
atmos_suitable = 0
if(min_co2)
if(Environment.carbon_dioxide < min_co2)
atmos_suitable = 0
if(max_co2)
if(Environment.carbon_dioxide > max_co2)
atmos_suitable = 0
//Atmos effect
if(bodytemperature < minbodytemp)