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Merge branch 'master' into afk-subsystem-2
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@@ -20,7 +20,6 @@
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var/skip_antag = FALSE //TRUE when a player declines to be included for the selection process of game mode antagonists.
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var/move_delay = 1
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var/moving = null
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var/adminobs = null
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var/area = null
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var/time_died_as_mouse = null //when the client last died as a mouse
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@@ -320,6 +320,10 @@
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if(!rlimb_data) src.rlimb_data = list()
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if(!loadout_gear) loadout_gear = list()
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// Check if the current body accessory exists
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if(!GLOB.body_accessory_by_name[body_accessory])
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body_accessory = null
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return 1
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/datum/preferences/proc/save_character(client/C)
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