refactor human butchering trait (#28725)

* refactor human butchering trait

* Update code/datums/elements/butchers_humans.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
This commit is contained in:
warriorstar-orion
2025-03-25 11:13:37 +00:00
committed by GitHub
co-authored by Contrabang
parent c6c4e82ff4
commit 23bb467991
9 changed files with 58 additions and 25 deletions
+1 -1
View File
@@ -183,7 +183,7 @@
/obj/item/kitchen/knife/butcher/meatcleaver/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_BUTCHERS_HUMANS, ROUNDSTART_TRAIT)
AddElement(/datum/element/butchers_humans)
/obj/item/kitchen/knife/combat
name = "combat knife"
+1 -1
View File
@@ -521,7 +521,7 @@
/obj/item/butcher_chainsaw/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_BUTCHERS_HUMANS, ROUNDSTART_TRAIT)
AddElement(/datum/element/butchers_humans)
AddComponent(/datum/component/two_handed, \
force_wielded = 40, \
force_unwielded = force, \