diff --git a/code/game/objects/items/weapons/swords_axes_etc.dm b/code/game/objects/items/weapons/swords_axes_etc.dm index 7f634178b28..399bd03325b 100644 --- a/code/game/objects/items/weapons/swords_axes_etc.dm +++ b/code/game/objects/items/weapons/swords_axes_etc.dm @@ -133,7 +133,7 @@ if(cooldown <= 0) playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1) target.Weaken(3) - add_logs(target, user, "stunned", object="classic baton") + add_logs(target, user, "stunned", object="[src]") src.add_fingerprint(user) target.visible_message("[user] has knocked down [target] with \the [src]!", \ "[user] has knocked down [target] with \the [src]!")