diff --git a/code/game/objects/items/weapons/swords_axes_etc.dm b/code/game/objects/items/weapons/swords_axes_etc.dm
index 7f634178b28..399bd03325b 100644
--- a/code/game/objects/items/weapons/swords_axes_etc.dm
+++ b/code/game/objects/items/weapons/swords_axes_etc.dm
@@ -133,7 +133,7 @@
if(cooldown <= 0)
playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1)
target.Weaken(3)
- add_logs(target, user, "stunned", object="classic baton")
+ add_logs(target, user, "stunned", object="[src]")
src.add_fingerprint(user)
target.visible_message("[user] has knocked down [target] with \the [src]!", \
"[user] has knocked down [target] with \the [src]!")