From 23d9750822a208cf53d1f73ed51964f4ae8e1452 Mon Sep 17 00:00:00 2001 From: Krausus Date: Wed, 10 Jun 2015 07:27:19 -0400 Subject: [PATCH] Fixes telebaton attack logs --- code/game/objects/items/weapons/swords_axes_etc.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/swords_axes_etc.dm b/code/game/objects/items/weapons/swords_axes_etc.dm index 7f634178b28..399bd03325b 100644 --- a/code/game/objects/items/weapons/swords_axes_etc.dm +++ b/code/game/objects/items/weapons/swords_axes_etc.dm @@ -133,7 +133,7 @@ if(cooldown <= 0) playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1) target.Weaken(3) - add_logs(target, user, "stunned", object="classic baton") + add_logs(target, user, "stunned", object="[src]") src.add_fingerprint(user) target.visible_message("[user] has knocked down [target] with \the [src]!", \ "[user] has knocked down [target] with \the [src]!")